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Gambonanza icon

Gambonanza

StrategyGoogle PlayApp Store
7.5/10
Our score
★ 4.9·100K+ installs
Reviewed by Editorial Team, ScoredApps editorial · updated 2026-09-21

Screenshots

A small chessboard with a pawn's move highlighted — Break the Rules of ChessThe Piece Wheels slot machine spinning knights and rooks — Roguelike Gameplay, every run starts differentThe Gambit collection grid, 155 of 200 unlocked — Unlock 150+ GambitsPlacing a gold tile on the board — Upgrade the Board and become unstoppableThe shop between rounds with Gambit cards — Buy upgrades, build synergiesA boss piece firing across the board — Fight epic boss battles

About Gambonanza

Gambonanza is a chess roguelike from Swiss studio Ateo, published by Stray Fawn — small boards, 150-plus rule-bending Gambits stacked like Balatro's jokers, a reserve of pieces to deploy, board upgrades, bosses, and tiles that crumble if you dawdle — sold as a paid game, $5.99 on iOS since May 1, 2026 and $3.00 on Android. No ads, no purchases. The App Store holds 4.9 from 2,784 ratings. Its critics find it luck-heavy and, in one word, Balatro-coded.

Game information

DeveloperStray Fawn Studio
Version1.4.4
Size85 MB (Android) · 177 MB (iOS)
Price / In-app$5.99 on iOS · $3.00 on Android
Contains adsNo
In-app purchasesNo
Content rating9+
Requires (Android)Android 6.0+
Requires (iOS)iOS 15.0+
Offline modeYes — paid single-player game
Interface languagesEN, FR, DE, JA, KO, PL + 5 more
Store rating4.9 from 2,774 ratings
Installs100K+
Updated by developer2026-09-09
Data checked2026-09-21

Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.

Gambonanza Review: Chess as a Roguelike for $5.99 — Gambits, Crumbling Boards, Luck

A Tiny Board, a Slot Machine of Pieces and 150 Gambits

The pitch is chess broken on purpose: fast battles on small boards against an AI whose pieces you capture and keep, a reserve to store extras off-board and drop in at the right moment, Gambits — over 150 run items that let pawns move like knights, skip enemy turns or chain captures — bought and combined between fights, board upgrades, a graveyard since update 1.4 to buy back captured pieces, and bosses. Waste moves and the board crumbles beneath you. The reviews name the model in the first line: a May 4, 2026 App Store five-star calls it chess 2.0, for chess players and non-players alike; a May 2 five-star recommends it to anyone who liked Balatro after an overpowered pawn build skipped enemy turns; a July 31 review calls it worth three times the price. Version 1.4 in September added a Clown's Gambit, new enemy waves, a smarter-AI option and better controller support. Rated 9+ and Teen, in 11 languages, 177 MB on iOS 15, Android 6.0.

Luck, Direction, Crumbling Tiles and the Balatro Costume

The dissent is thoughtful. A May 20 App Store three-star who loves chess and Balatro finds many Gambits uninspired; another May 20 three-star says the game shipped without tuning — deep runs near impossible because Gambits rarely synergise, an economy that is very stingy; a May 8 two-star says too many ideas fail to sync and a mini-boss every match makes the real bosses less intimidating; a May 12 two-star does not love chess combined with randomness at all. On Google Play a September 14 three-star uninstalled over tiles that crumble without warning when a capture triggers, while an August 12 four-star with seven votes calls it interesting and challenging and says beating the final challenge takes significant luck. Two July App Store one-stars could not launch it on an iPhone 15. And the style: an August 18 four-star says it is trying too hard to be Balatro, from background to music.

$5.99 on iPhone, $3.00 on Android, Nothing Else

The economy is a price tag, and the Android one is half the iOS one: the App Store lists Gambonanza at $5.99, Google Play at $3.00, with no in-app purchases, no ads and no loot-box flag on either. Apple lists no tracking; Google's data-safety card declares nothing collected or shared. The install is 177 MB on iOS 15 or newer with Apple Silicon Macs supported, Android 6.0 or newer, and a controller is supported and improved in 1.4. Stray Fawn — the Zurich publisher of Nimbatus and The Wandering Village — handles the release; Ateo made the game. Prices are regional.

Pros

  • Chess pieces plus 150-plus Gambits that break the rules in satisfying ways
  • Snackable runs with a reserve system, board upgrades and bosses
  • $5.99 on iOS, $3.00 on Android — no ads, no purchases, nothing collected
  • Update 1.4 added a graveyard, skippable cutscenes and a smarter AI option
  • 4.9 on the App Store and 4.7 on Play from thousands of ratings

Cons

  • Luck decides deep runs — Gambits that rarely synergise, per May reviews
  • Tiles that crumble without warning and a stingy economy, per September and May reviews
  • A mini-boss every match that dulls the real bosses, per one critic
  • Launch crashes on an iPhone 15 and a style critics call too Balatro

We don't host any files. These buttons open the official Google Play and App Store listings.

Verdict

A 7.5: the best idea in mobile chess this year — pieces, Gambits and a board that punishes hesitation — sold for a fair price with nothing else attached, and tuned, its critics say, to let luck decide the deep runs. Take it if you liked Balatro and can stand chess with dice in it. Skip it if you want chess to be chess, or if a run lost to a tile crumbling without warning would put you off.

Gameplay7A genuinely fresh idea, thrilling when a build breaks the board, frustrating when the dice do.
Controls7Tap-and-drag chess with a GO button players hit too early; no portrait mode.
Replay value7150 Gambits, difficulty tiers and new waves each update; runs end to RNG more than skill, per critics.
Graphics & sound7Chunky pixel pieces and a lounge-jazz mood that fans enjoy and one reviewer calls a costume.
Monetisation9One low price, nothing else — the model its 4.9 rating is partly about.
7.5out of 10 · weighted average of the five scores above

Frequently asked questions

1

Can you play Gambonanza offline?

Yes — it is a paid single-player game with no ads, no online mode and nothing collected per Google's data-safety card. A frozen cloud icon at launch, reported by a July 2026 iPhone 15 review, looks like a cloud-save check rather than a requirement; most players never see it.

2

Is Gambonanza free?

No. It is $5.99 on the App Store and $3.00 on Google Play, paid once, with no in-app purchases and no ads. There is no demo on mobile. Prices vary by region.

3

What phone do you need for Gambonanza?

Almost any: iOS 15 or newer with 177 MB free, or Android 6.0 or newer; Apple Silicon Macs run it, and controllers are supported. Two July 2026 iPhone reviews could not launch it; no other performance complaints appear. It is landscape only, which an August review would change.

4

Can you play Gambonanza with friends?

No. It is single-player against the AI, with no multiplayer, leaderboards or async modes on the store pages — an August 2026 chess player asks for multiplayer as the one missing thing. The smarter-AI option in update 1.4 is the closest thing to a tougher opponent.

5

How long does a Gambonanza run take?

Snackable, by the developer's word — a run of small-board battles with a boss at the end takes a sitting, and the board crumbles if you waste moves, so there is no dawdling. Difficulty tiers and the final challenge, which an August 2026 reviewer says needs luck as well as skill, are the long game.

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About this page. ScoredApps reviewed Gambonanza independently. We don't own, develop, or distribute this app, and we're not affiliated with Stray Fawn Studio. Official site: gambonanza.ateo.ch/ · Google Play listing · Developer support: gambonanza@ateo.ch