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Knockout 2: Wrath of the Karen is Exceptionull Games' Punch-Out!!-style boxer — you are an agent of the Bureau of Federal Boxing Investigation, and grocery-store Karens, gym bros, phone scammers and sovereign citizens are settled in the ring — on iOS and Android since April 9, 2026. Three fights are free; Knockout 2 Premium is a one-time $7.99, no ads. It rates 4.7 on the App Store and 4.2 on Google Play; the complaints are the difficulty, a final boss that once would not die, and paying after fight three.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The design is Punch-Out!!'s and the studio says so: timing-based boxing where each opponent has patterns to learn, tells to read and counters to land, with chained punches building power for specials and stamina to manage between rounds. The joke carries it — the legal system has been replaced by boxing, so HOA fines and cable disputes end in the ring — and the roster runs from grocery and gym Karens to scam artists and sovereign citizens, plus a Giga-Chad the developer calls a knowledge check. The May 9, 2026 Play five-star notes the opponents' talking audio is real recordings of Karen freakouts and scammer calls. Counter-punching is the mechanic reviewers single out: an April 18 App Store five-star praises the emphasis on counters as a unique kind of difficulty. An April 25 five-star calls it the perfect sequel to Election Year Knockout, harder sooner. Gear, upgrades and a customisable fighter round it out.
The difficulty is the dividing line. A July 1, 2026 Play two-star calls it too difficult for no reason, with attacks from both sides at once and tells that are hard to see; the developer's reply is that the games are difficult but fair and that its Discord speedrunners will give advice. The bugs are the launch kind: a May 22 App Store two-star found the final boss immortal — her health stopped dropping at zero — and a June 18 review keeps crashing; version 0.5.6 in June lists fixes for rare crashes. A May 3 five-star's only anger is the app repeatedly asking for a review already written. What no reviewer disputes is the craft: the May 30 Play four-star calls the customisation and personality very well made, and an April 13 fan of the Punch-Out series says the mechanics and fights are just as good.
The model is a demo with a purchase: three fights free, then Knockout 2 Premium at $7.99 on the App Store, with Google Play's range of $4.99 to $39.99 covering regional prices and any bundles. There are no ads on either store and nothing else to buy. The split in the reviews is over the wall rather than the price — a June 12 four-star calls the paid access after three fights the main annoyance, and a July 11 five-star who cannot afford it still calls the demo awesome. Data collection is modest: Google lists app activity, app info and device IDs collected and shared, Apple identifiers, usage and diagnostics linked to you. The iOS build is 582 MB on iOS 15 or later, with iPad and Apple Silicon Macs; Android needs 10. English only. Prices are regional.
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A 7.4: a real Punch-Out!! successor with a joke that keeps paying off, honest pricing and a developer in the comments, docked for a difficulty some players cannot read and a launch with a boss that would not die. Take it if you loved the NES formula and want a hard, funny campaign for $7.99 with no ads. Skip it if you want a casual boxer, multiplayer, or a free game — the demo ends at fight three.
Yes, in practice: it is a single-player boxer with no ads and no online modes, and nothing on either store depends on a server beyond the $7.99 unlock. Google's data card lists only app activity and device IDs, which are analytics rather than gameplay. Buy Premium on a connection and the fights work anywhere.
The first three fights are; the rest is Knockout 2 Premium, a one-time $7.99 purchase on the App Store, with Google Play listing $4.99 to $39.99 by region. There are no ads and no other purchases, and the demo is enough to judge the humour and the difficulty — several reviewers rate it from the demo alone. Prices vary by region.
iOS 15 or newer with 582 MB free, or Android 10 or newer; the App Store build also runs on iPad and Apple Silicon Macs. It is a 2D game and no reviewer complains about performance, though a June 2026 review reports crashes and version 0.5.6 fixed rare ones. An ordinary phone from the last few years is enough.
No. It is a single-player campaign of boxing puzzles — you against a roster of Karens — with no multiplayer, no versus mode and no leaderboards on either store listing. The community lives on the developer's Discord, where speedrunners trade strategies for the harder fights.
A few hours for the campaign if you learn fast, longer if you do not — a June 2026 five-star calls it not an easy beat with a long play time, and the difficulty ramps early by design. Each fight is a pattern to master, so replays for cleaner wins and the Discord speedrun scene extend it for anyone who wants to.
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About this page. ScoredApps reviewed Knockout 2: Wrath of the Karen independently. We don't own, develop, or distribute this app, and we're not affiliated with Exceptionull Games LLC. Official site: www.exceptionullgames.com/knockout2 · Google Play listing · Developer support: support@exceptionullgames.com