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Abyssal Soul icon

Abyssal Soul

CardGoogle PlayApp Store
7.2/10
Our score
★ 4.7·100K+ installs
Reviewed by Editorial Team, ScoredApps editorial · updated 2026-09-21

Screenshots

The Dancer class portrait beside a purple-and-red battle scene — New Class Dancer Enters the FrayA hand of cards on the battle screen beside a silver-haired character — Infinite Deck-builderA fan of cards with a purple Deadly Party card in front — Discover 700+ CardsA line-up of armoured and robed characters — 4 Classes × 17 CharactersA branching map of nodes across teal and gold regions — Explore 25 Forbidden RealmsA card being upgraded through three stages — Upgrade & Maximize Card Power

About Abyssal Soul

Abyssal Soul is ChillyRoom's roguelike deck-builder with one twist: casting a card sacrifices the cards behind it, so order is the whole game. Four classes and 17 characters at the August 6, 2026 global launch, a Dancer class in September, 700-plus cards, 14 difficulty tiers and 25 realms. Free, with loot boxes flagged by Apple, a $9.99 permanent VIP, season passes and a weekly gacha — and reviews that call the monetisation generous anyway.

Game information

DeveloperChillyRoom Inc.
Version1.1.0
Size906 MB (Android) · 1.2 GB (iOS)
Price / In-appFree
Contains adsYes
In-app purchasesYes
Content rating16+
Requires (Android)Android 6.0+
Requires (iOS)iOS 15.0+
Offline modeNo — online check-in and seasons
Interface languagesEN, PT, ZH, ES, ZH
Store rating4.7 from 15 ratings
Installs100K+
Updated by developer2026-09-03
Data checked2026-09-21

Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.

Abyssal Soul Review: Slay the Spire With a Sacrifice Rule and a Gacha Attached

Cast One Card, Burn the Next Few — Sequence Is the Mechanic

The rule that makes it a different deck-builder: a card's cost is not energy but the cards after it in your hand, which are sacrificed when it resolves, so you rearrange your hand to decide what burns and what stays, with the enemy's sequence visible in advance and no clock on the turn. A September 10, 2026 Play reviewer calls the cost relationship more intuitive than most deck-builders; a July 30 review with ten votes credits the class system — each class its own card pool, each of the 17 characters a starting deck, passives and a talent tree. The numbers are large: over 700 cards, 170 auras, 50 runes and 85 amulets, 14 difficulty tiers, 25 Forbidden Realms, and a Memento that carries one card into the next run. Season 2, from September 1, added a fifth class, the Dancer, with four characters. ChillyRoom, the Soul Knight studio, made it.

A Launch-Week Patch That Asked for a Chinese ID, Then a Clean Month

The August 6 launch had one memorable bug: on August 7 the global build received the Chinese version's patch, and App Store reviews that day report a log-in screen demanding a Chinese identification number. ChillyRoom shipped the fix within a day; an August 8 reviewer on an iPad Air saw no glitches and no ads past the first Rite. After that the reviews are about the game: an August 10 review finds builds interesting but the phone hot; a September 3 Play two-star bought the permanent VIP for character pieces and got one per run on the lowest difficulty, 25 needed per star — a rate the reviewer wishes had been explained. Six weeks in: 100,000-plus installs and 3,500 Play reviews at 4.2, 15 App Store ratings at 4.7.

Loot Boxes, a $9.99 VIP, Two Season Passes, Daily Packs and a Weekly Gacha

Apple flags Loot Boxes and rates it 16+; Google Play shows a Contains-ads badge — though an August iOS reviewer saw none in an hour — and prices items from $0.49 to $99.99. The App Store ladder is the shape of a live card game: a Daily Card Mystery Box at $0.49, Daily Gem Supply at $1.99, a Daily Rotating Card Pack at $2.99, a Weekly Gacha Bundle at $4.99, the Permanent VIP Bundle at $9.99 and two season passes, Ascension Overture at $5.99 and Ascension Brilliance at $12.99. A September 9 reviewer calls the monetisation generous, and the daily and weekly items are small; the character-piece drip behind the VIP is the slow part. Google's data-safety card lists Location, Personal info and three other types collected. The build is 1.2 GB on iPhone, iOS 15 or Android 6.0, in five languages. Prices are regional.

Pros

  • A sacrifice-based card cost that makes hand order the whole strategy
  • Five classes and 21 characters with distinct card pools, decks and talent trees
  • 700-plus cards, 14 difficulty tiers and a Memento carried between runs
  • Enemy sequences shown in advance with no timer on your turn
  • Log-in bug fixed within a day of the August 2026 launch

Cons

  • Loot boxes, a weekly gacha and a $9.99 VIP in a roguelike deck-builder
  • Character pieces at one per run on the lowest difficulty, 25 per star
  • An ads badge on Google Play and items priced to $99.99
  • The phone runs hot, per an August review

We don't host any files. These buttons open the official Google Play and App Store listings.

Verdict

A 7.2: a genuinely new cost mechanic in a crowded genre, from a studio that knows roguelikes, wrapped in the full live-game shop. Take it if you love Slay the Spire-style building and want a rule you have not seen, and you can leave the gacha alone. Skip it if loot boxes in a deck-builder are a dealbreaker, or if you want a paid game you own — this one keeps selling.

Gameplay8Sequence-cost combat that reviewers rank at the top of mobile card roguelikes.
Controls8Drag to reorder, tap to cast, no time limit — built for a thumb.
Replay value821 characters, 14 tiers, seasons with new classes; the VIP drip sets the long pace.
Graphics & sound7Dark Western fantasy card art and dream-labyrinth maps; heat on the phone noted.
Monetisation5Generous by its reviewers' account, but loot boxes, gacha, passes and VIP are all here.
7.2out of 10 · weighted average of the five scores above

Frequently asked questions

1

Can you play Abyssal Soul offline?

No. The launch-week log-in wall showed the game checks in with ChillyRoom's servers, and seasons, daily packs, the weekly gacha and the ads badge on Google Play all need a connection. Runs are turn-based and single-player, but the store pages describe no offline mode.

2

Is Abyssal Soul pay to win?

There is no PvP, so paying speeds progression rather than beating other players: the $9.99 Permanent VIP drips character pieces, season passes at $5.99 and $12.99 add rewards, Apple flags loot boxes and a weekly gacha bundle costs $4.99. A September 2026 reviewer calls it generous; another found the VIP's one-piece-per-run rate poorly explained. Prices vary by region.

3

What phone do you need for Abyssal Soul?

iOS 15 or newer with 1.2 GB free, or Android 6.0 or newer — a low floor for a card game, and Apple Silicon Macs run it too. The one hardware note in reviews is heat on the phone during long sessions. Five languages are supported.

4

Can you play Abyssal Soul with friends?

No. Every ritual is a solo run against the abyss; there is no co-op, PvP or guild system on either store. What friends share is builds — which of the 21 characters, which class, which sacrifice order — and the seasonal challenges that arrive with each new class.

5

How long does an Abyssal Soul run take?

A ritual is a route through a labyrinth of fights and events with no timer on turns, so a run is a sitting rather than a bus stop — reviewers describe an hour past the first Rite. The long clock is character development: dual progression of cards and characters, and the VIP's character pieces at 25 per star.

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About this page. ScoredApps reviewed Abyssal Soul independently. We don't own, develop, or distribute this app, and we're not affiliated with ChillyRoom Inc.. Official site: www.chillyroom.com · Google Play listing · Developer support: info@chillyroom.games