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Gumslinger 2 is Itatake's turn-based sequel to its gummy-physics duel game — suck up rubber ducks, anvils, armchairs and nukes from the arena and fire them at a jelly opponent who flops, flies and explodes — free on iOS since January 20, 2026 and past 100,000 Android installs. Twelve worlds, 150-plus characters, 50 bullets; a Platinum from Pocket Gamer; no forced ads, per fans. The catch: the duels are against AI dressed as players, and fans of the first game miss its reflexes.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The first Gumslinger was a real-time shooter of jelly figures; the sequel is a turn-based duel in the Bowmasters mould, and the joke is the ammunition: your gun sucks up whatever is in the arena — a rubber duck, a chainsaw, an anvil, a cosy armchair, a nuke — and fires it, with gummy physics sending the loser flopping across the screen or into pieces. Twelve worlds, over 150 characters, guns and hats, 50 bullets unlocked from cards and upgraded, six Legendary bullets with special abilities. Pocket Gamer gave it a Platinum in February 2026. The App Store's most-voted review, February 1 with the game a fortnight old, opens with no forced ads and praises optional purchases and skins earned within thirty minutes; a July 23 Play five-star with ten votes, a years-long fan of the original, finds the sequel more strategic and harder. Rated 13+ and Teen, in ten languages, 562 MB on iOS 15.6, Android 7.0.
The first game's fans are divided. A January 31 App Store two-star says the sequel should be scrapped — turn-based combat replaces quick reactions with adjusting an angle by a degree per shot, the art is unpolished, upgrades are spoon-fed; a May 26 Play three-star with four votes calls it Bow Masters nearly one to one, laggier and with a smaller cast, and recommends the first game instead. A June 20 App Store one-star makes the accusation that recurs: the duels pretend to be live multiplayer, and the other player is AI — shocker, not there. Two technical threads: an August 14 Play three-star finds every graphics preset performs the same and the piñata-opening scenes lag on a strong phone; a March 4 review and a September 19 one-star lost all progress with no save system, the latter after a reinstall. The July fan wants the Word Chain reward ads removed because they will not close. Ratings: 4.7 from 1,129 on the App Store, 4.4 from 2,860 on Play.
Apple flags Loot Boxes, Advertising and In-App Purchases; Google Play prices items from $0.49 to $49.99. The App Store's top ten are Remove Ads at $9.99, a Value Pack at $9.99, Lion and Dragon Piñatas at $1.99 and $2.99, Rare and Legendary Cards at $0.99 and $2.99, Tickets at $1.99 and $4.99, a Starter Pack at $1.99 and a gun, Bloodbone, at $2.99 — piñatas being the loot boxes. The February 1 fan's account is that ads are optional and rewards generous; the July fan's is that one reward-ad network cheats. The September 16 update added a Gummy Bear Hunt event, new guns and accessories and fixed achievements. Apple's tracking list is Identifiers and Usage Data not linked to you; Google's data-safety card lists Location, Financial info and three other types collected and shared. Prices are regional.
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A 6.1: a genuinely funny physics toy with a fair-by-mobile-standards shop, weighed down by two honest complaints — it is not the first Gumslinger, and it is not really multiplayer. Take it if you want Bowmasters with better ammunition and can laugh at a bot in a hat. Skip it if you loved the original's reflexes, or if progress that vanishes on reinstall is a dealbreaker.
The store pages do not say. The duels are against AI, per a June 2026 review, which means they could run offline, but events, reward ads, the shop and the online-flavoured matchmaking need a connection, and there is no cloud save to protect progress either way. Test airplane mode after the tutorial.
Against AI, there is nothing to win but unlocks: piñata loot boxes at $1.99 and $2.99, card packs at $0.99 and $2.99, a $2.99 gun, ticket bundles and a $9.99 ad removal, with items to $49.99 on Google Play. The most-voted App Store review calls the purchases optional and the early rewards generous. Prices vary by region.
iOS 15.6 or newer with 562 MB free, or Android 7.0 or newer; Apple Silicon Macs run it. An August 2026 Play reviewer found graphics presets made no difference and piñata scenes lagged on a capable phone, so expect stutter in the reward animations rather than the duels.
Not really. The duels look like multiplayer but a June 2026 reviewer found the opponent is AI, and the store pages describe no friend battles, clans or local play; March and June reviews ask for exactly those. Events like the Gummy Bear Hunt are solo scoreboards.
A minute or two — turns alternate until one jelly figure is popped — and a session is a chain of duels through a world with piñatas between. Twelve worlds and 150-plus unlocks are the long game; without a save system, per September 2026 reviews, keep the app installed.
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About this page. ScoredApps reviewed Gumslinger 2: Ducks & Nukes independently. We don't own, develop, or distribute this app, and we're not affiliated with Itatake AB. Official site: itatake.com · Google Play listing · Developer support: thomas.wedin@itatake.com