Roblox's 20th-Birthday Hunt Runs to September 28
The Hunt: Roblox 20 opened on September 17 and closes on September 28. It walks through twenty games, one for each year from Crossroads in 2006 to Gro






Crystal of Atlan is Skystone's magicpunk action RPG — a Dungeon Fighter-style brawler in 3D, with more than ten classes, air combos you actually input, co-op dungeons, guilds and Mine Wars PvP — free on iOS and Android since May 26, 2025, past its first anniversary with a King of Fighters '98 collaboration. It rates 4.8 on the App Store and 4.3 on Google Play. Reviewers say the same first thing — it does not play itself — and the same second: a 120-point energy cap, gear enhancement that turns pay-to-win, and Opal packs to $99.99.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The distinction the reviews draw first is that nothing is automatic. A May 29, 2025 App Store five-star's title says it: finally an MMORPG that does not play itself — no auto anything, you fight. Combat is a 3D beat-'em-up with launchers, juggles and air combos across more than ten classes — each branching into sub-classes at level 60: the Sugariff idol-brawler joined the Fighter tree on August 27, 2026, and King of Fighters' Mai Shiranui now duels players as a combat NPC. Dungeons are co-op, guilds run team battles, and Mine Wars is the base-attack PvP. The most-voted Play reviews are from launch: a May 28, 2025 five-star with 193 votes had low expectations and was converted; a May 29 four-star with 133 votes has a blast with the combat and finds class animations flashy but clear.
Energy is the first wall: a June 1, 2025 three-star calls the system really, really annoying — you want to play and level skills and cannot — and a June 16 four-star from a couple who got hooked says the 120-point cap pulls them out of the game, with most quests costing chunks of it. The second wall is enhancement: a June 20 two-star finds the game incredibly fun and the main power system — enhancing gear — pay-to-win past a certain point. Smaller grievances: the 193-vote review picked a character for her look and resents the class change altering it, an August 2026 review wants a gender option per class, an August 2025 five-star finds the character wandering off-target, and a July 26, 2026 three-star was banned from Mine Wars for negative behaviour while merely following a player. A June 2026 review finds Prismadium, a crafting currency, hard to earn.
There are no ads. The App Store sells Opal from 60 for $0.99 to 6,480 for $99.99, a 30-day Phantasium Pass at $4.69, a Weekly Pack at $2.99; Google Play's range is $0.99 to $99.99, and Apple flags Loot Boxes. The enhancement and energy complaints above are where that shop bites — the reviews do not accuse the gacha of gating characters, since classes are chosen, not pulled. Data collection is light on paper: Google lists nothing collected, Apple usage data linked to you. The iOS build is 2.16 GB on iOS 13 or later; Android needs 7.0; thirteen languages; rated Teen and 13+. Sixteen months in it shows 1 million-plus installs and 39,400 reviews at 4.3 on Play, and 5,983 App Store ratings at 4.8. Prices are regional.
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A 6.9: the rare mobile MMO where the combat is the point and you do it yourself, with a real class roster and co-op, held back by an energy bar that ends your evening and an enhancement system that eventually asks for money. Take it if you miss Dungeon Fighter-style brawling and want it with friends on a phone. Skip it if a stamina cap on a game you like is the thing you hate most, or if you want a story worth following between dungeons.
No. It is an online action MMO — co-op dungeons, guilds, Mine Wars PvP, a live shop and the energy system all run on Skystone's servers, and a July 2026 reviewer was banned mid-session by the anti-behaviour system. There is no offline mode; download the 2.16 GB build on Wi-Fi and expect a connection for every session.
In progression, yes, say the reviews: gear enhancement — the main power system — becomes pay-to-win past a point, per a June 2025 two-star, and the energy cap slows free players. Classes are chosen rather than pulled, so there is no character gacha; Opal runs $0.99 to $99.99, a monthly pass is $4.69, and Apple flags loot boxes. Prices vary by region.
iOS 13 or newer with 2.16 GB free, or Android 7.0 or newer — low floors for a 3D action game, and a May 2025 reviewer calls it very well optimised. A June 2025 review flags battery drain, which is the cost of no auto-battle. The game is in thirteen languages.
Yes — co-op dungeons are the core, guilds run team battles and Mine Wars is base-versus-base PvP; a June 2025 reviewer got hooked alongside a partner and a May review says everyone helps out. Cross-play between iOS and Android is one shared server population on the listing.
The level cap of 60 falls fast — a March 2026 player reached it in three days, an August 2025 one hit 40 in two — and the game after that is sub-classes, gear enhancement, guild content and collaboration events. Daily play is limited by the 120-point energy bar, which reviewers say ends sessions before they want them to.
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About this page. ScoredApps reviewed Crystal of Atlan independently. We don't own, develop, or distribute this app, and we're not affiliated with Skystone Games Pte. Ltd.. Official site: · Google Play listing · Developer support: trs@mail.coa.nvsgames.com