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Westild's Law is Bug Studio's top-down pixel-art western shooter, ported from PC to Android — 48 levels of gunfights with the Wild Joe gang, hostage rescues, horse races, train chases and boss fights, with dynamite to throw and the trick of hurling an empty gun to stun a bandit and take his — free with ads and no purchases, at version 1.0.11 since July 2026. It has 161 Google Play reviews at 4.9 and no iOS version. The three visible reviews love it and ask for controller support, cloud saves, and a game that opens without internet.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The design is a top-down arcade shooter with a sheriff's to-do list: a frontier town of Guns, Sheriff and Bank storefronts as the hub, and 48 levels that vary the job — bandit camps, hostage compounds, horse races, dynamite wagons, a train chase and the Wild Joe gang's bosses. Ammo is the tactical layer: dynamite clears a path or launches enemies, and when a gun runs dry you throw it to stun a bandit and take his, across cactus flats, stone canyons and a moonlit camp. The reception is small and unanimous: 161 ratings at 4.9, and the July 24, 2026 five-star's whole review is very good game, with one request; a May 16 four-star loves the gameplay and the western pixel style and calls it so much fun.
The July 24 five-star asks the developer to fix controller support — the port advertises none, and a pad that half-works is the implication. The May 16 four-star wants cloud saves so progress survives a new phone. The sharpest is a February 28 two-star: the game requires a stable internet connection just to open, on a connection that streams Netflix without trouble — the reviewer would rather pay for a fully offline game than have a free one that will not launch; Bug Studio's reply is that the game does not measure ping, only whether a connection exists, and that it will see what can be done, which five months on it has not. Nothing else is wrong on record — no crashes, no control complaints beyond the pad — and the developer answers each review, briefly. Version 1.0.11 on July 22, 2026 has no changelog on the listing.
The economy is ads alone: the listing shows advertising and no in-app purchases — the $4.99 to $99.99 range is a store artefact — and Google's data card declares nothing collected or shared. The floor is Android 7.0; no size is published; rated Teen for violence. There is no iOS version. Play shows 5,000-plus installs. Bug Studio, publishing under a Russian developer's name, sells the PC version outright, which the February reviewer's wish for a paid offline phone version points at. Prices are not a factor here; there are none.
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A 6.2: a well-made, varied pixel western with a good trick up its sleeve, free and clean of data, that refuses to open without a signal and has not fixed its controller support or added a cloud save since launch. Take it on a phone that is always online if you want an arcade Wild West campaign for nothing. Skip it for the commute, or if you are on iPhone — there is no version.
No — and that is the one real complaint: the game checks for an internet connection at launch and will not open without one, per a February 2026 two-star and the developer's own reply. The levels are single-player and need nothing online once the game is running, but a plane or a dead zone stops it at the door.
Yes, with ads and no in-app purchases — the item range on the Play listing is a store artefact, and Google's card shows nothing collected. A February 2026 reviewer would rather pay for an offline version; on PC the game is sold outright. Prices are not a factor on Android.
Android 7.0 or newer; no size or recommended hardware is published, and the pixel art is light. The requirement that matters is a working internet connection at launch. There is no iPhone version.
No. It is a single-player campaign — you, the badge and the Wild Joe gang — with no co-op or multiplayer on the listing. The connection it demands at launch is a check, not a lobby.
Forty-eight levels of a few minutes each — four to six hours for the campaign, more for the boss fights and races that take a second try. There is no cloud save, so the run lives on one phone, which the May 2026 four-star found out while upgrading.
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About this page. ScoredApps reviewed Westild's Law independently. We don't own, develop, or distribute this app, and we're not affiliated with BUG-Studio. Official site: bug-studio.net · Google Play listing · Developer support: support@bug-studio.net