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Wizard World: Harry's Mystery icon

Wizard World: Harry's Mystery

ActionGoogle PlayApp Store
6.0/10
Our score
★ 5·100K+ installs
Reviewed by Editorial Team, ScoredApps editorial · updated 2026-09-21

Screenshots

A student on a broom above the castle grounds as a red dragon flies pastThe house-selection screen with a professor, a student and a purple dragon crestA wand duel against the Dark Eater in a hall lit by green spell lightA student casting at a Giant Ogre in a forest clearing

About Wizard World: Harry's Mystery

Wizard World: Harry's Mystery is Starplay's unlicensed take on the boy-wizard school — a first-year with a wand, a castle and village to wander, spells to cast on chandeliers and classmates, broom flights and races, dragons to fight — free with ads and a $2.99 ad removal, on Android since 2026 and iOS since September 7. It is version 0.1 and plays like it: a small map, pets in the way, and, per a September reviewer, a lot of ads and no instructions.

Game information

DeveloperStarplay DMCC
Version0.1.39 (Android) · 0.1.24 (iOS)
Size298 MB (Android) · 418 MB (iOS)
Price / In-appFree
Contains adsYes
In-app purchasesYes
Content rating13+
Requires (Android)Android 7.1+
Requires (iOS)iOS 15.0+
Offline modeNot stated — single-player with ads
Interface languagesEN, FR, DE, JA, KO, ZH + 2 more
Store rating5 from 5 ratings
Installs100K+
Updated by developer2026-09-07
Data checked2026-09-21

Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.

Wizard World Review: A Cheap Hogwarts With Brooms, Dragons and a $2.99 Ad Switch

Classes by Day, Mischief by Night, Most Doors Open

The listing's own phrase is a playground, not a homework list: you arrive as a first-year at an ancient school of magic, choose a house from a crest screen, sit classes by day and wander corridors after dark, opening doors, chests and rooms you were not invited into. Spells are the toy — lift a classmate, swing a chandelier, combine spells to solve puzzles, switch to combat magic for dragons — and the map is a hand-built castle, a village outside the gates and a forest, described as dense rather than endless. Brooms are the second act: free flight over the castle at sunset, racing tournaments and custom brooms with speed, control and handling stats. A September 17, 2026 Play five-star says it feels like roaming Hogwarts and asks for more rooms, teachers and spells rather than more dragons and pets; the most-voted review, August 20 with 11 votes, credits the newly added classes for making it more fun. Rated Teen and 13+, in eight languages.

Version 0.1: a Small Map, a Pet in the Way, No Instructions

The build numbers say early — 0.1.39 on Android as of September 18, 0.1.24 on iOS, where the game arrived on September 7, 2026 — and the reviews list what early means. The August 20 review wants a way to unselect a pet that follows everywhere and blocks play, a bigger map because flying never feels like distance, NPCs who use magic or fly. A September 1 one-star with two votes is the counterweight: a cheap Harry Potter game with a lot of ads that bounces you between tasks with no instructions, and Hogwarts Mystery is the more advanced choice. The audience is already real — 100,000-plus installs and 1,760 Play reviews at 4.4, 28 App Store ratings at 4.9 in the first fortnight — and the floors are gentle: Android 7.1, iOS 15, a 418 MB iOS download with Apple Silicon Macs supported.

Ads, $2.99 to Remove Them, and a Shop That Stops at $3.99

The economy is small by mobile standards. Both stores carry advertising — a Contains-ads badge on Play, an Advertising flag from Apple — and the ads are the September one-star's first complaint; the App Store's only in-app purchase is No Ads at $2.99, and Google Play prices items from $1.99 to $3.99. There is no currency ladder, no loot-box flag and no subscription. Google's data-safety card lists Device IDs shared and nothing collected; Apple lists Identifiers and Usage Data not linked to you. Starplay FZCO of Dubai is the publisher, and the name and premise sit as close to a certain franchise as a store listing dares — the trailer on the screenshots shows a robed student, a dragon and a house crest that Warner Bros. did not license. Prices are regional.

Pros

  • A castle, village and forest to explore with spells that affect the world
  • Broom free flight, races and custom brooms with real stats
  • One $2.99 purchase removes the ads; no currency, no loot boxes
  • Runs on Android 7.1 and iOS 15 in 418 MB
  • Classes added in August 2026, with a developer that reads reviews

Cons

  • A lot of ads and no instructions, per a September 2026 review
  • A small map that makes flying feel short, per the most-voted review
  • A pet that follows everywhere and cannot be unselected
  • Version 0.1 on both stores — early and unlicensed

We don't host any files. These buttons open the official Google Play and App Store listings.

Verdict

A 6.0: a charming, unlicensed Hogwarts sandbox that players plainly enjoy wandering, sold with ads you can switch off for $2.99 and built out in public at version 0.1. Take it if you want a wand, a broom and a castle to poke at for the price of a coffee. Skip it if you want Hogwarts Mystery's story and polish, or if a small map and a clingy pet will wear thin before the updates arrive.

Gameplay6Wandering, spells and brooms that reviewers enjoy; tasks that bounce you around without explanation.
Controls6A standard third-person layout with spell buttons; no controller note on either store.
Replay value5Broom tournaments, dragons and a growing spellbook on a map reviewers call too small.
Graphics & sound7A bright cartoon castle and sunset flights in a 418 MB build.
Monetisation6Ads by default, gone for $2.99, and nothing else worth buying.
6.0out of 10 · weighted average of the five scores above

Frequently asked questions

1

Can you play Wizard World offline?

The store pages do not say. It is single-player with no chat, and Google's data-safety card lists nothing collected, but the ads need a connection to load and the game is updated often at version 0.1. Buy the $2.99 ad removal and test airplane mode — the castle may well load without a signal.

2

Is Wizard World free?

Free with ads, which a September 2026 reviewer found frequent. The App Store's only purchase is No Ads at $2.99; Google Play lists items from $1.99 to $3.99. There is no currency, no loot boxes and no subscription. Prices vary by region.

3

What phone do you need for Wizard World?

Android 7.1 or newer, or iOS 15 or newer with 418 MB free; Apple Silicon Macs run it too. The build is light, and no review reports performance trouble — the complaints are about design, not frame rates.

4

Can you play Wizard World with friends?

No. It is a single-player school with no multiplayer, chat or shared world on either store; broom tournaments are against computer rivals. That also makes it a quiet choice for younger players, though the stores rate it Teen and 13+ for violence.

5

How long does Wizard World take?

Short sessions — a class, a flight, a fight — on a map a reviewer with 11 votes calls small. At version 0.1 the content grows with updates, classes arrived in August 2026, and the most-voted review's wish list is longer than the current game. Treat it as an evolving playground rather than a campaign with an end.

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About this page. ScoredApps reviewed Wizard World: Harry's Mystery independently. We don't own, develop, or distribute this app, and we're not affiliated with Starplay DMCC. Official site: starplay.games/ · Google Play listing · Developer support: support@starplay.games