Roblox's 20th-Birthday Hunt Runs to September 28
The Hunt: Roblox 20 opened on September 17 and closes on September 28. It walks through twenty games, one for each year from Crossroads in 2006 to Gro
At its developer conference on September 11, Roblox announced Roblox Everywhere: creators will be able to publish their games as standalone apps on mobile, PC and consoles, with the first ones arriving on Android in the days after the event. Browser play in Chrome comes by the end of 2026 and offline solo play by mid-2027, all running on the same Roblox engine and accounts.
The plan was laid out by founder and CEO David Baszucki in the RDC 2026 keynote and newsroom post on September 11. Three pieces make up "Roblox Everywhere":
Because every version runs on the same engine, players in a standalone app and players in the main Roblox app share the same servers and can play together. Roblox also put numbers on the platform: 29 billion hours played last quarter, creators paid $1.7 billion in the past twelve months and more than $5 billion since 2013.
The same keynote added a Roblox Wallet for creator payouts, rolling out later this year to US-based independent creators aged 18 and over, with a card following in 2027, plus engine updates such as an orthographic camera and sprite-sheet import.
For someone who already has the Roblox app, nothing changes on day one — the existing app keeps every game. The difference is where new players come from: a game like a popular obby or tycoon can now sit on the Play Store under its own name and icon, and a friend who installs it lands in the same match as you without ever opening Roblox proper. Standalone apps use the same account, so Robux, avatar and friends carry across.
Browser play matters most on school and work laptops where installing the client is blocked; a Chrome tab will do from late 2026. Offline solo play is the longest wait, mid-2027, and applies only to games whose creators support it.
The first Android standalone apps were due in the days after September 11; Roblox has not published a list of which games are first. Chrome play is scheduled before the end of 2026, offline play for mid-2027, and PC and console standalone releases have no date yet.
Roblox's plan, announced at RDC on September 11, to let creators publish their games as standalone apps on mobile, PC and consoles, to run games in a browser without installing anything, and to add an offline solo mode. All versions run on the same Roblox engine and accounts.
Not yet. Roblox says in-browser play in Chrome will arrive by the end of 2026, starting from a game's Experience Details Page, with other browsers to follow. Until then the Roblox app or PC client is still required.
Yes. A standalone app runs on Roblox's own infrastructure and accounts, so Robux, avatar items and friends carry over, and players in the standalone app can play with players in the main Roblox app.
The Hunt: Roblox 20 opened on September 17 and closes on September 28. It walks through twenty games, one for each year from Crossroads in 2006 to Gro
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