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Frontline 2042 is an Android-only online FPS from XDEVS, the Extreme Developers studio behind Code of War — team deathmatch and free-for-all on modern military maps with sniper rifles, assault guns and artillery, a ranking ladder and a battle pass. It is free with ads and purchases from $1.09 to $114.99. The listing is small — 10,000-plus installs, 3.7 from 427 reviews — and the reviews praise the gun sounds while asking for more maps, ranked play and steadier movement.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The listing describes a straightforward online shooter and the screenshots agree: first-person, modern military — snow trenches, a bombed city street, a night market — with a sniper scope, a red-dot rifle and a pistol on the hot bar, a minimap, a kill feed and twin sticks. Modes are Team Deathmatch and free-for-all, with random teams or friends; there is no battle royale, which an August 26, 2026 reviewer asks for along with a ranked mode — the ranking system is a ladder, not a queue. Weapons unlock and upgrade, with skins, and the September 2, 2026 update's note is three words: new BP content, the battle pass. XDEVS LTD publishes under the Extreme Developers name that also carries Code of War; the version number, 6.34.1, says the codebase is older than the title. It runs on Android 7.1 or newer and is rated Teen for violence and blood.
The visible reviews are few and recent. An August 25, 2026 five-star with six helpful votes calls it a brilliant shooter involving tactics, with graphics of PC quality and gun sounds among the best the reviewer has heard, and asks only for more maps. The most-voted review, August 6 with nine votes, is a wishlist — more operators, weapons, tanks, a story mode — that XDEVS promises to pass on. The two-star from August 26 is the useful one: a glitch when a match starts, movement that is not quite right, and controls that should change, again with a request for battle royale and ranked. The developer answers every review, directing bug reports to an in-game Personal Account. That is the record — 427 reviews at 3.7 on Google Play, 10,000-plus installs, no App Store version — so performance on specific phones, match lengths and player counts per server are unreported here.
The shop is the genre's full set. Google Play carries a Contains-ads badge and prices in-app items from $1.09 to $114.99 — the odd starting figure suggests regional pricing set outside the US — with the battle pass as the recurring purchase; the listing's own line is that premium options give some advantages but do not give victory, which is the claim to test in a lobby. Google's data-safety card is heavier than most shooters declare: Location, Financial info and three other data types collected, with App activity, App info and performance and Device IDs shared with third parties. No size is listed and the version, 6.34.1, dates to September 2, 2026. There is no iOS version and none announced on the listing, so the audience is Android on Wi-Fi or mobile data. Prices are regional and the pass rotates.
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A 4.8: a competent-looking Android deathmatch shooter with good gun audio, two modes, few maps and the standard ads-plus-pass economy topping out at $114.99. Take it if you want a quick modern FPS on an older Android phone and Call of Duty: Mobile is too big for it. Skip it if you play on iPhone, want ranked or battle royale, or if a data card collecting Location and Financial info is a dealbreaker.
No. Both modes — Team Deathmatch and free-for-all — are online matches against other players, the listing says to play on Wi-Fi or mobile internet, and the ads and battle pass need a connection too. There is no bot mode or offline practice described on the store page.
The listing's own wording is that premium options give some advantages but do not give victory. What is for sale: in-app items from $1.09 to $114.99 on Google Play, a battle pass with new content in September 2026, weapon unlocks, upgrades and skins, alongside ads. Whether an upgraded rifle decides a deathmatch is the thing to test in your first lobbies. Prices vary by region.
An Android phone on 7.1 or newer — no iOS version exists. Google Play lists no size and no RAM figure. An August 2026 reviewer calls the graphics PC quality, and another asks for smoother ultra and high settings, so expect the higher presets to want a mid-range phone or better.
Yes — the listing offers team-versus-team play with friends or random teams, and free-for-all against everyone. There is no cross-platform play because Android is the only platform, and the store page does not describe clans or a party size limit; the August 2026 reviews do not mention squad play at all.
Deathmatch rounds run to a score or a timer — the screenshots show a match clock and a kill counter — so a few minutes each, which is the shape of a bus-ride shooter. The long clock is the ranking ladder and the battle pass, which the September 2, 2026 update refilled; without more maps, a reviewer's complaint, sessions repeat quickly.
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About this page. ScoredApps reviewed Frontline 2042: Modern Combat independently. We don't own, develop, or distribute this app, and we're not affiliated with XDEVS LTD. Official site: xdevs.ltd · Google Play listing · Developer support: support@xdevs.ltd