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Oceanhorn 3: Legend of the Shadow Sea is Cornfox & Brothers' island-hopping action RPG — a thousand years after Oceanhorn 2, sailing the Shadow Sea with the technopirate Em and her crew — released March 5, 2026 on Apple Arcade for iPhone, iPad, Mac and Apple Vision. No ads, no purchases, no Android: it exists only inside the subscription. A summer story expansion arrived free in two parts; the App Store holds 4.7 from 1,877 ratings.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The series has always been Finland's answer to Zelda, and the third game says so in its structure: a chain of islands you sail to from Red Town, each with quests, chests and bloodstones to find, rather than the linear dungeons of the first game or a single open world. The story picks up a millennium after Oceanhorn 2 — the last floating island of the Sky Realm has fallen into the Shadow Sea, and you travel with Em, a technopirate, and her ship Warlock's Revenge, meeting Blackhat from the Uncharted Seas and hunting a Lost God beneath the waves. A May 4, 2026 App Store reviewer places it between Wind Waker and Breath of the Wild; a March 26 fan since the first game praises the movement and exploration and asks for quality-of-life changes; a March 18 four-star cannot sort skills and sticks to the six shortcut slots. Cornfox & Brothers released it on March 5, 2026, in 15 languages, rated 9+.
Performance is the good news. A March 22 five-star on an iPhone 16 runs it on the Quality preset at 30 fps, hardly notices the frame rate after a few minutes, and used about a quarter of the battery in two and a half hours without heat. The bad news is stability across the year: a March 15 review crashes when switching apps and gets stuck on the Komona Island Mountaintop; a March 14 review's quests simply end at 90 per cent on the same mountain; a March 28 iPad owner finds the graphics too heavy even on basic settings. The summer expansion did not end it — an August 31 two-star cannot pass the Goblin Graveyard gate in the Lightbringer content even after a patch, and with a gamepad the teleport pod only moves up and down; a September 5 one-star found every save reset to New Game. The August 27 Lightbringer Update, version 2.1, added the Harbinger, a titan-scale boss, two dungeons and the enemy Blackmore.
There is nothing to buy and nothing to skip: Oceanhorn 3 is an Apple Arcade title, included with the subscription and unavailable outside it, with no in-app purchases, no advertising and no tracking listed — a March 10 reviewer calls it the kind of game the service needs. The flip side is the walls: no Android version, no Steam version, no way to own it, and a 4 GB download that needs iOS 15 or newer, with iPad, Mac and Apple Vision builds under the same subscription and controller support built in. The two-part summer quest Hand of the Savior — the Sea Titan Beross in Part 1, the Sorcerer's Gate and Devil's Cradle in Part 2 — came free, the Arcade model working as intended. The App Store rating stands at 4.7 from 1,877; a September 16 reviewer recommends playing the first two games first for the plot. Subscription prices are regional.
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A 7.4: a real Zelda-shaped adventure on a phone, with sailing, islands and a free expansion — and a year of reviews describing quests that stop, gates that will not open and saves that vanished. Take it if you already pay for Apple Arcade and want a long single-player RPG on iPhone, iPad or Mac. Skip it if you are on Android, want to own the game outright, or would rather wait for a patch before investing thirty hours.
Yes, as Apple Arcade games generally can once downloaded — it is single-player with no ads, no purchases and no online mode. The subscription is verified by the device, so keep it active, and note the 4 GB download. A September 2026 reviewer lost saves, so let iCloud sync finish before switching devices.
Not free and not for sale: it is included with Apple Arcade and available only there, on iPhone, iPad, Mac and Apple Vision. There are no in-app purchases or ads, and the summer 2026 Hand of the Savior expansion came at no extra cost. Apple Arcade subscription prices vary by region.
An iPhone or iPad on iOS 15 or newer with 4 GB free, a Mac on macOS 12, or Apple Vision — all through the same Apple Arcade subscription. A March 2026 reviewer runs it well on an iPhone 16 at 30 fps; another on an older iPad finds it too heavy even on basic settings. There is no Android version.
No. It is a single-player adventure with no co-op, multiplayer or leaderboards. Em, her crew and Blackhat are companions in the story, not other players. Apple Arcade's family sharing lets a household play under one subscription, each with their own saves.
A full action RPG: a March 2026 reviewer was 90 per cent complete after a long run of islands, and the two-part Hand of the Savior expansion added the Sea Titan Beross, the Harbinger and two dungeons in summer 2026. An August reviewer finds the post-story Astroblade search stretched. Expect a few dozen hours, more if you chase every island's completion grid.
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About this page. ScoredApps reviewed Oceanhorn 3 independently. We don't own, develop, or distribute this app, and we're not affiliated with Cornfox & Brothers Ltd.. Official site: www.oceanhorn.com