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Tomb Raider I–III Remastered on mobile is the 1996–1998 trilogy with all three expansions — Unfinished Business, Golden Mask and The Lost Artifact — as a free download with one unlock: $29.99 on the App Store today, after a $14.99 launch price in March 2026. Aspyr adds a Challenge Mode with 10 outfits, a Photo Mode, Modern or Tank controls and controller support. Check two things before paying: the iOS floor is iOS 26.2, and the 186 MB download grows once the game data arrives.
Specs come from the official store listings and were last checked on 2026-09-17. Developers change pricing and requirements — check the store page before installing.
The download is free and the trilogy is a single in-app purchase: the App Store lists one item, Tomb Raider I–III Remastered, at $29.99 on the day we checked, and Pocket Gamer's Iwan Morris reported the mobile launch on March 12, 2026 at $14.99 — half the price of other platforms — so the discount was a launch window, not the list price. Google Play prices its purchases from $1.99 to $39.99. What the unlock buys is complete: Tomb Raider I with Unfinished Business, Tomb Raider II with Golden Mask, and Tomb Raider III with The Lost Artifact, every secret level included, with a toggle between the remastered look and the original 1996-era polygons at any moment. Neither store shows an advertising badge. Prices vary by region; the Play range suggests the games may also be sold separately there.
Aspyr rebuilt the interface for small screens and kept the choice that divides Tomb Raider players: Tank controls, the grid-based scheme the games were designed around, or Modern controls that steer Lara relative to the camera. External controllers are supported. The Challenge Mode that shipped with the mobile release — and as a free patch on other platforms the same day, per Gematsu — lets you replay levels with modifiers to health, enemy strength and damage, and completing its achievements unlocks 10 new outfits that change Lara's abilities. Photo Mode poses her with any weapon and unlocked outfit in 21 poses. Aspyr's September 2026 update, version 1.2.1, addressed visual issues in the asset packs, which is the phrase that matters for the next section.
The requirement is unusual: the App Store lists iOS 26.2 or later — the current-generation system — which rules out any iPhone that cannot run iOS 26, and the same build runs on iPad, Apple Silicon Macs and Apple Vision. The 186 MB listed size is the launcher; the three games arrive as asset packs downloaded after purchase, which is why the September patch note talks about asset packs rather than the app. On Google Play the version and Android minimum are not published on the web listing. Six months in, the reception is lukewarm for a beloved trilogy — 4.1 from 105 App Store ratings and 1,080 Play reviews on 100,000-plus installs — and Apple's privacy label lists Location and Identifiers among data used to track you. Rated 16+ by Apple and Teen on Play, with Aspyr Media as the developer of record.
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A 7.5 for a complete, ad-free trilogy with real added modes, marked down for the price climbing to $29.99 after launch, a strict iOS 26.2 floor and a rating that says early buyers found rough edges. Take it if you want the original Tomb Raiders on a current iPhone or Android with a controller in your bag. Skip it if your phone cannot run iOS 26, if you expect the $14.99 launch price, or if 1990s tank-control platforming on glass is not your idea of fun.
Yes, once the asset packs are on the device. The three games and expansions are single-player with no live features, no ads and no online mode, so after the post-purchase download they run without a connection. The initial 186 MB app is only the launcher; plan on Wi-Fi for the first session while the game data arrives.
The download is free, the games are not: the App Store sells the trilogy as a single in-app purchase at $29.99 today, after a $14.99 launch price reported by Pocket Gamer on March 12, 2026, and Google Play lists purchases from $1.99 to $39.99. There is no advertising, no currency and no other purchase. Prices vary by region and the launch discount has ended.
On Apple, iOS 26.2 or later — the App Store lists that as the minimum, along with iPadOS 26.2, macOS 26.2 on Apple Silicon and Apple Vision — so any iPhone that stopped at iOS 18 is excluded. Storage is 186 MB for the launcher plus the asset packs for three games. Google Play does not publish the Android version floor on its web listing.
No. The original trilogy was single-player and the remaster keeps it that way: no co-op, no online play, no leaderboards beyond the Challenge Mode achievements on your own device. Photo Mode is the only sharing feature, posing Lara in 21 poses with any unlocked weapon or outfit.
Long: three full 1990s campaigns plus three expansion packs and their secret levels, each a multi-hour game in its own right, then Challenge Mode replays with modifiers to unlock the 10 outfits. Tank controls on a touchscreen slow the early hours, so plan sessions around level ends rather than five-minute breaks.
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About this page. ScoredApps reviewed Tomb Raider I-III Remastered independently. We don't own, develop, or distribute this app, and we're not affiliated with Aspyr Media (iDP). Official site: aspyr.com · Google Play listing · Developer support: support@aspyr.com