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SlickTires Racing is a drift-and-street racer with free roam from Visions for Electronic Games: real car models, drift, street, drag, sprint and time-trial modes, tuning down to rims and licence plates, and desert highways to cruise. It is a pre-release build — version 0.0.511 on the App Store, Early Access on Google Play — free with ads, 1.27 GB on iOS 15, 100,000-plus Android installs, no update since March 2026. This is a beta score, to be revised at 1.0.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
Two listings, both early. The App Store has version 0.0.511, released December 12, 2025 and updated March 16, 2026 with Turkish language support and bug fixes, 1.27 GB, iOS 15.0 or newer with iPad and Apple Silicon Mac builds, rated 4+, free with an advertising badge and no in-app purchases, ten ratings at 3.8 and three written reviews with no text. Google Play's listing sits in Early Access — no version, no Android floor, no reviews shown — updated March 8, 2026, with 100,000-plus installs, an advertising badge and in-app items listed from $1.99 to $2.99 without a purchase badge. The developer of record on both is Visions for Electronic Games, XO Visions on the package name, with no official website on the App Store. Six months have passed since the last update on either store, and the version number has not moved past 0.0.5; nothing has been said about a 1.0.
The listing promises an intense car racing and drifting experience with real cars, tuning and free-roam driving, and lists the modes: drift racing with precise control and tyre smoke, street racing on high-speed tracks and tight corners, drag racing for acceleration and reaction timing, sprint races and time trials, and free roam to practise, explore or cruise. Customisation covers performance builds, paint, skins, licence plates, rims and tyre types; physics are pitched as rewarding skill, with each car reacting differently. The screenshots show a yellow Corvette-style coupé and a blue Charger-style muscle car on a desert highway between red mesas, a white saloon on a canyon road, a Mercedes G-Class look-alike in the Car Dealer garage, and a HUD with a speedometer, gear and a compass. Creator coverage is small — walkthroughs of a few hundred views — and one channel's This Game Rejected My Phone, at 9,000 views, is the only widely watched video.
The model so far is ads only: an advertising badge on both stores, no purchases on iOS, and $1.99–$2.99 items listed on Play that the badge does not confirm. Google's data-safety card declares nothing collected and nothing shared; Apple lists no tracking. The 1.27 GB download and the iOS 15 floor are the only requirements published — Early Access hides Android's — and the ten App Store ratings say nothing in words. With reviews hidden on Play and empty on iOS, the questions a review would answer — whether the physics deliver, how the ads land, what the free roam contains — have no public answers yet. The score below is therefore a beta score from the two listings and the creator videos; it will be revised when Visions for Electronic Games ships a build past 0.0.5 and reviews can be read.
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A beta 5.5: a good-looking drift racer with the right mode list and no evidence yet — a 0.0.5 build, hidden or empty reviews, six months without an update. Take it if you want free-roam drifting with real-looking cars on a phone and treat it as a preview. Skip it until a 1.0 if you want a game that is being finished.
Not stated. The modes listed are single-player — drift, street, drag, sprint, time trial, free roam — and the data card collects nothing, so the design does not need a server; ads do. Expect it to run in aeroplane mode after the 1.27 GB download, and confirm on your phone.
Yes, with ads on both stores. The App Store lists no in-app purchases; Google Play shows items from $1.99 to $2.99 without a purchase badge, most likely a remove-ads option. Launch pricing has not been announced.
iOS 15.0 or newer with 1.27 GB free — iPhone, iPad and Apple Silicon Macs are listed — while Google Play hides the Android requirement in Early Access. One creator's video is titled This Game Rejected My Phone, so expect some Android devices to be refused by the store rather than by the game.
Nothing on either listing describes multiplayer, leaderboards or online races; every mode named is solo, and free roam is described as your own cruise. If the release adds online play, this page will say so.
Open-ended: races, drift events, drag runs and free roam with a garage to build, not a campaign to finish. How much content the 0.0.5 build holds is unstated, and with no update on either store since March 2026 there is no roadmap to plan around.
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About this page. ScoredApps reviewed SlickTires Racing independently. We don't own, develop, or distribute this app, and we're not affiliated with VISIONS FOR ELECTRONIC GAMES. Official site: www.xovisions.com/ · Google Play listing · Developer support: info@xovisions.com