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Mad King Redemption icon

Mad King Redemption

Strategy
6.6/10
Our score
★ 85% positive·0–20K installs
Reviewed by Editorial Team, ScoredApps editorial · updated 2026-09-21

Screenshots

Two heroes fighting glowing skeleton knights in a green-lit stone hall with a cartA brawl in a purple-lit courtyard with vines and a pagoda gateFighting skeletons in a torchlit chamber beneath a golden portrait of the kingA sandstone fort under an orange sky with a warband gathered before itA purple-lit clash of magic and blades in a ruined hallA hero facing enemies in a dim stone corridor with a health bar and timer

About Mad King Redemption

Mad King Redemption is a PC and Mac beat-'em-up with roguelite progression from Secret Mission, in Steam Early Access since May 14, 2026 at $14.99 — a 2.5D pixel world where you brawl through corrupted enemies to cure a king's madness, with runs that change each time, full controller support and local or Remote Play co-op. There is no mobile version. Its 47 Steam reviews are 81 percent positive: players compare it to a modern Golden Axe with crisp movement, and report frame-rate spikes and a screen that lurches on the double jump — early-access complaints, made with patience.

Game information

DeveloperSecret Mission
Size4 GB
Price / In-app$14.99
Contains adsNo
In-app purchasesNo
Requires (PC)Windows 10 64-bit, Core i5-6600 / Ryzen 5 1600, 16 GB RAM, GTX 1050 / RX 560
Offline modeYes — single-player and local co-op on PC
Interface languagesEN (full audio), FR, IT, DE, ES, JA, PT-BR, ZH, KO, NL, PL, TR, TH
Store rating85% positive from 175 reviews
Installs (SteamSpy estimate)0–20K
Updated by developer2026-05-14
Data checked2026-09-21

Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.

Mad King Redemption Review: A Golden Axe Roguelite in Early Access, Spikes and All

Golden Axe's Walk-and-Brawl, With a Roguelite Run Behind It

The design is a side-scrolling beat-'em-up in the arcade lineage — walk right, fight the mob, meet the boss — rebuilt with roguelite progression: each run through the corrupted kingdom differs, powers and upgrades accumulate, and the goal is to relieve the king of his madness by beating up what it has produced. The look is 2.5D pixel art on 3D stages — with lighting and depth the Steam page compares to Triangle Strategy. Characters have distinct kits: a summoner named Elowen fields creatures, others punch, slash and cast, with a double jump and combos a reviewer with 4.6 hours calls crispy. Co-op is local and split-screen, extended online through Steam's Remote Play Together, with full controller support. The most-played visible review, at 22 hours, rates it 8.5 out of 10 and expects only more characters, bosses and powers from here.

Early Access Means: FPS Spikes, a Freeze, a Lurching Camera, Stuck Summons

The negative reviews are about polish, and they say so. The most-voted, with three votes, calls it a really good game that is optimised poorly — FPS spikes all over — and does not want a refund, only optimisation. A second negative review found the double jump makes the screen scroll up and back down jarringly, then lost control of the character entirely at the first stage's mob after two attacks. The 4.6-hour positive review hit one freeze that a ten-second restart fixed; a 1.3-hour positive review calls the bugs frustrating for some and understandable for early access; the 22-hour review's note to the developers is that Elowen's creatures get stuck outside the combat zone and lag behind. Forty-seven reviews with 38 positive is a small, forgiving audience, and the Early Access tag on the genre list is the context for all of it. A release date for version 1.0 is not announced.

$14.99 in Early Access, Windows and Mac, 16 GB of RAM and a GTX 1050

The price is $14.99 on Steam, paid once, with no ads, no in-app purchases and Steam Cloud saves; Family Sharing is enabled. The requirements are heavier than the pixels suggest: Windows 10 64-bit, an Intel Core i5-6600 or Ryzen 5 1600, 16 GB of RAM, a GeForce GTX 1050 or Radeon RX 560 with 3 GB of VRAM, DirectX 11 and 4 GB of storage — a mid-range 2017 PC, which the frame-rate complaints suggest is a real floor rather than a formality. A Mac build is listed. There is no mobile version, no console announcement, and nothing on Google Play or the App Store; this page exists because the game is asked about, and it will note a phone port if one comes. Prices are regional.

Pros

  • Golden Axe's brawling with a roguelite run — crisp movement, double jump, distinct kits
  • Handsome 2.5D pixel stages with real lighting, in the Triangle Strategy manner
  • Local split-screen co-op, Remote Play Together, full controller support
  • $14.99 once, no ads, no purchases, Steam Cloud and Family Sharing
  • Fourteen languages with full English audio

Cons

  • Frame-rate spikes that the most-voted review calls poor optimisation
  • A freeze, a lost-control bug and a camera that lurches on the double jump
  • Summoned creatures that get stuck outside the combat zone
  • Early Access with no 1.0 date, and no mobile or console version

We don't host any files. This button opens the official Steam store page.

Verdict

A 6.6: a good-looking, good-feeling arcade brawler with a roguelite spine, sold fairly in Early Access to a small crowd that likes it and lists its bugs without rancour. Take it on PC or Mac if Golden Axe with runs and a friend on the couch sounds right, and your machine clears a GTX 1050 with room to spare. Skip it if you want a finished game or a phone version — neither exists yet.

Gameplay7A beat-'em-up that changes each run, rated 8.5 by its most committed player.
Controls6Crisp on a pad by the fans' account; a lost-control bug and a jarring jump camera for a critic.
Replay value6Roguelite runs and co-op, with more characters and bosses promised by Early Access.
Graphics & sound7Pixel sprites in lit 3D halls and forts — the game's calling card, when the frame rate holds.
Monetisation7One fair price for an unfinished game, with nothing else attached.
6.6out of 10 · weighted average of the five scores above

Frequently asked questions

1

Is Mad King Redemption available on iPhone or Android?

No. It is a Steam game for Windows and Mac, in Early Access since May 2026, with no mobile version listed and none announced. This page tracks it because readers ask; if a phone port or a Netflix or Apple Arcade release appears, the buttons will follow.

2

Is Mad King Redemption free?

No. It is $14.99 on Steam, paid once, with no ads, no in-app purchases and Family Sharing enabled — the price covers the Early Access build and its updates through to version 1.0. Prices vary by region.

3

What PC do you need for Mad King Redemption?

Windows 10 64-bit or a Mac, with an Intel Core i5-6600 or Ryzen 5 1600, 16 GB of RAM, a GeForce GTX 1050 or Radeon RX 560 with 3 GB of VRAM, DirectX 11 and 4 GB of space. The most-voted Steam review reports FPS spikes, so treat the minimum as a real one. A controller is recommended, with DualShock and DualSense supported.

4

Can you play Mad King Redemption with friends?

Yes — local split-screen co-op on one PC, and online through Steam's Remote Play Together, which streams a local session to a friend. There is no dedicated online multiplayer beyond that. A summoner character's creatures can lag behind in co-op, per a 22-hour review.

5

How long is Mad King Redemption?

A run is a session — a 4.2-hour reviewer calls it a bite-size game — and the roguelite structure is built for repeats; the most-played visible reviewer has 22 hours and wants more. Early Access means the content is still growing, with more characters, bosses and powers expected before 1.0.

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About this page. ScoredApps reviewed Mad King Redemption independently. We don't own, develop, or distribute this app, and we're not affiliated with Secret Mission. Official site: