What Supercell ID Actually Does, and What It Costs
Supercell ID is the account layer under every Supercell game: it saves your progress off the device, lets the same account open on a new phone, and ca






Apocalypse Survival: New Order is a third-person tactical survival roguelike from Pizza Nightmares Club, a small Mexican studio — zombies and human factions across gloomy maps, a Daily Guerrilla mode that gives you one attempt a day with a random character and a global leaderboard, and a Training mode to practise — free on iOS since December 2025 and Android since 2026 with ads and small purchases. It has 341 Google Play reviews at 3.3 and none on the App Store. The players who finished it rate the roguelike loop and the stealth; the melee is janky.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The structure is the interesting part. Daily Guerrilla mode hands you a random character each day and one attempt at a full run; survive it and your time goes on a global leaderboard, fail and you wait for tomorrow. Training mode removes the limit — pick any character, set your starting coins, and learn their strengths against the same enemies — and a preparation room lets you equip weapons and items before deployment. Missions come in Capture, Assault and Survival types across multiple maps, all in third person with a virtual stick and aim, throw and melee buttons. Enemies are zombies and armed factions; stealth is a system, and a July 13, 2026 Play four-star who finished the game scores it by part — animation 7, combat 8 with melee that sometimes misses entirely, gameplay 9 for the roguelike loop, features 8 for the stealth, with the note that enemies spot you too easily. A July 10 five-star with eight votes loves the graphics and asks for stealth kills.
The record is short. The Play listing holds 341 reviews at 3.3 from 50,000-plus installs, and the three visible ones split: the July five-star, the July four-star's finished-game report card, and a September 1 one-star complaining of bad controls, weak weapons, scores that are not saved and ads throughout. The App Store version, released December 19, 2025 and last updated the next day, has no ratings at all, which is unusual nine months on and suggests the iPhone build is either little-downloaded or gated by region. Android reached version 1.1 on June 26, 2026 with bug fixes as the whole changelog. The developer is Julio Pérez of Zapopan, publishing as Pizza Nightmares Club, whose other titles are Animatronics horror games — this is the studio's departure into tactical survival, and the July four-star's verdict that the roguelike design is the strongest part is the most considered opinion available.
Both stores show in-app purchases and Google Play shows ads. The App Store lists two items — Pack Apocalypse at $0.99 and Unlock Khalil, a character, at $0.99 — while Google Play's range runs from $0.99 to $279.99, a ceiling that either reflects regional pricing or items the iOS listing does not expose; the September one-star's complaint is the ad load rather than the prices. Google's data-safety card lists location, app info and device IDs shared with third parties, with nothing declared as collected; Apple lists no tracking. The iOS build is 1.79 GB and runs on iOS 13 or later on iPhone only — no iPad listed; Android needs 7.1. English only; rated Mature 17+ on Play for intense violence and gore, 13+ by Apple. Prices are regional.
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A 5.4 on thin evidence: a small studio's tactical zombie roguelike with a genuinely interesting one-run-a-day structure, janky melee, over-alert enemies and a review record of three Play comments and zero App Store ratings. Take it if you want a daily survival challenge with a leaderboard and can forgive rough combat. Skip it if you want polish, or wait for more players to weigh in — nine months on, they have not.
Training mode should — it is single-player with local characters — but Daily Guerrilla depends on the day's random assignment and a global leaderboard, and a September 2026 reviewer says scores were not saved, which points to server-side records. The listing does not promise offline play; expect the daily mode to need a connection.
Free with ads. The App Store lists two $0.99 items — a pack and the character Khalil — and nothing else, while Google Play's range reaches $279.99 for reasons the listing does not show. The one-attempt-a-day structure is not something you can buy past on the App Store list. Prices vary by region.
iOS 13 or newer with 1.79 GB free — iPhone only, no iPad listed — or Android 7.1 or newer. A July 2026 Play five-star calls it totally great on Android; no reviewer reports performance problems. The App Store build has not been updated since December 2025, so newer iPhones are untested by any reviewer.
Only through the leaderboard, where completed Daily Guerrilla runs are ranked globally. There is no co-op or multiplayer described on either store; the factions you fight are AI, and each day's run is yours alone.
A run is a single session of missions — long enough that a July 2026 reviewer treats finishing the game as an event worth a report card — and Daily Guerrilla allows one per day, so the campaign is spread across days by design. Training mode is unlimited for anyone who wants to grind the characters first.
Supercell ID is the account layer under every Supercell game: it saves your progress off the device, lets the same account open on a new phone, and ca
Selling a Brawl Stars account breaks Supercell's terms of service, and so does buying, renting or giving one away — the wording covers all four, and c
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About this page. ScoredApps reviewed Apocalypse Survival: New Order independently. We don't own, develop, or distribute this app, and we're not affiliated with Julio Perez. Official site: pizzanightmaresclub.com/ · Google Play listing · Developer support: pizzanightmaresclub@gmail.com