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Spirimonz is a cartoon ghost-hunting game by a former Super Bear Adventure developer: explore a night-time town in third person, enter haunted houses in first person, gather evidence to identify the spirit, capture it and it becomes a companion — up to five per mission. On Android it is an early 0.1 build, free with ads, purchases to $39.99 and location collected, on Android 7.0 or newer; Steam has it in Early Access at $4.99.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The loop is laid out on the Steam page: a small town as your investigation hub in third person — a Spirihub shop, benches, a taxi to the next job — then first person inside haunted houses, where you gather clues and identify which kind of evil spirit dwells there. With enough evidence you attempt a capture, and a successful one transforms the creature into a new Spirimonz for your collection; you can field up to five on each mission, each with abilities that help the next investigation. Money earned unlocks locations with greater rewards. The screenshots show the night-vision camera view of a sitting room, a hand holding a lantern in a dark hallway, and an item wheel of gadgets along the bottom. The tone is part horror, part cartoon, as the listing says, and the Steam page discloses that AI generated some decorative paintings and base models, later reworked. There is no co-op on any platform.
Nicolas Pélicant's name is the reason the reviews exist: 25 of 32 are five stars, in Spanish and Turkish mostly, and many say why — created by Nico, an ex-worker of SBA, better than Super Bear Adventure, one from a small SBA YouTuber. The most-voted, nine votes from June 11, 2026, is a cheer for Spirimonz and SBA rather than a review. The useful ones are the outliers. A Spanish two-star from June 9 finds the ghost's activity not matching the ghost type, which makes identification very complicated, and hopes for a fix; a Turkish four-star the same week hits a bug on leaving the house and notes the game is in beta. A June 8 Spanish five-star adds the concrete praise: no ads seen, beautiful graphics, and not very difficult. Version 0.1.4 on June 10 fixed collisions, the GriGris timer and skin selection, and nothing has shipped since; a May 30 one-star simply could not download it.
The Android build carries both badges — advertising and in-app purchases from $1.99 to $39.99 per item — while the Steam version, in Early Access since June 24, 2026 for Windows and Mac, costs $4.99 flat with English audio and nine interface languages including Turkish and Indonesian. Google's data-safety card lists location, app activity and performance data collected, not shared. Requirements are Android 7.0 or newer, rated Teen for violence, no size stated; there is no iOS version. Three months after launch the phone audience is 1,000-plus installs with no rating displayed, and the single Steam review, 13.5 hours, recommends it in one line. What you are buying into is a 0.1 build from a solo developer whose previous game's fans supply the enthusiasm; the ghost-identification bug and the silence since June are the two facts to weigh against it. Prices vary by region.
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A 5.4: a charming idea — ghost hunting where the ghosts join you — carried by a fandom's goodwill rather than by a finished game, at version 0.1 with ads and a $39.99 shop on the phone. Take it if you loved Super Bear Adventure and want to follow its developer's next thing early, or buy it on Steam for $4.99 instead. Skip it until an update fixes ghost identification and the build moves past 0.1.
Not stated. The game is single-player with no co-op, so nothing in the design needs a server, but the Android build has ads, a shop and a data card that collects location, all of which use a connection. The Steam version has none of those. Test aeroplane mode after the first launch.
On Android, free with ads and in-app purchases from $1.99 to $39.99 per item, not itemised on the listing; a June 2026 reviewer saw no ads in the first sessions. On Steam it is $4.99 in Early Access with no ads. Prices vary by region.
Android 7.0 or newer; the listing states no size. The PC version asks for a GTX 1060-class GPU and 8 GB of RAM, so the phone build is a lighter cut of the same cartoon town. There is no iPhone version, and the reviews mention no performance problems.
No. Spirimonz is single-player on Android and Steam — you investigate alone, and the companions are captured ghosts, not other players. Nothing on either store mentions co-op or multiplayer, and the developer has not announced any.
Open-ended in shape — investigations, money, new locations, rare companions — but small in the 0.1.4 build, and no review states hours. The one Steam reviewer logged 13.5 hours. Expect short investigations in a handful of houses until updates add more.
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About this page. ScoredApps reviewed Spirimonz independently. We don't own, develop, or distribute this app, and we're not affiliated with Feather Works Studio. Official site: featherworksstudio.com · Google Play listing · Developer support: nicolas.pelicant@featherworksstudio.com