Rockstar's GTA 6 Collector's Box Does Not Include the Game
Rockstar opened pre-orders on September 24 for Grand Theft Auto VI: The Goodtime State – Vice City Collection, a €399.99 collector's box that ships on






Ghost Sniper: War FPS Shooter is Alda Games' offline sniper campaign — desert outposts, oil rigs and ruined towns shot from fixed positions with bullet drop and wind, rifles to buy and upgrade, tiers to climb — free on iOS and Android since spring 2026 with ads and packs from $1.99 to $39.99. It rates 4.6 on the App Store and 4.5 on Google Play from 230,000 reviews. The aiming is smooth and the guns cheap; nearly every substantive review says the same five locations repeat, upgrades change nothing, and the ads outlast the missions.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The game is a shooting gallery from fixed perches: a target or a squad appears in a desert town, on an oil rig, in a ruined European street, and you scope, hold breath, judge bullet drop and wind, and fire, with the camera following the round on kills. Missions are short — grouped in series that end in a boss and climb through tiers whose names run to god-like. Rifles are the progression: a September 13, 2026 Play review credits a lot of free guns and cheap ones every level, no ammo upgrades to grind, very smooth movement while aiming and really good graphics; a September 6 five-star from a self-described ex-military sniper calls it pretty fun and asks for more terrains. Version 1.2.0 in September added a Chest Room of weapon crates, Black Ops contracts with an exclusive rifle, and new boss and hostage missions. The campaign is completely offline, per the App Store description.
The complaint is unanimous across both stores and it is content. The most-voted Play review, a July 22 five-star with 23 votes, says the areas get repetitive and then it is the same one over and over with no way to tell whether the game has ended or stuck; an August 10 App Store three-star counts the same five locations on repeat; a July 10 four-star played five mission series and found each a repeat of the last. The second complaint is the rifle upgrades: a June 8 three-star says upgrading the scope does nothing and there is no magnification adjustment. Then the ads: a July 24 two-star finds them running two or three times longer than in other games and deleted the game; a June 2 five-star bought no-ads and still sees an ad every few minutes.
The App Store shop runs Small, Starter, Essentials, Little, Casual, Advanced, Intermediate, Luxury and Imperial Packs from $1.99 to $39.99 plus a Premium Subscription at $5.99; Google Play's range reaches $199.99. Both stores carry advertising, and the ads — rewarded and interstitial — are the model's engine, with the no-ads purchase that a June reviewer says did not work as its escape hatch. Data collection is moderate: Google lists location, app activity and two other types collected with app activity shared; Apple lists location, identifiers and usage data not linked to you. The iOS build is 340 MB and requires iOS 17 or later, with iPad, Apple Silicon Macs and Apple Vision listed; Android needs 7.1; English only; rated Mature 17+ and 18+. Four months in it shows 1 million-plus installs on Play with 230,000 reviews at 4.5. Prices are regional.
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A 5.2: a sniper gallery with genuinely good aiming, generous guns and a mass audience, that recycles five maps, sells upgrades that do nothing and pays for itself with ads longer than its missions. Take it for a fortnight of offline headshots on a commute. Skip it if you want a campaign that goes somewhere, or if long forced ads are the thing you delete games over — the reviews say you will.
Yes — the App Store description promises a campaign designed to be played anytime, anywhere, completely offline, and the missions are single-player against AI. Ads, the Chest Room, Black Ops contracts and achievements need a connection; playing offline also means playing without rewarded ads, which is not a loss.
There is no one to beat but the tiers, and several reviewers say rifle upgrades change nothing anyway. Spending buys guns and ad removal: packs from $1.99 to $39.99 and a $5.99 subscription on the App Store, items to $199.99 on Google Play. A June 2026 buyer of no-ads still saw ads every few minutes. Prices vary by region.
iOS 17 or newer with 340 MB free — on iPhone, iPad, Apple Silicon Macs or Apple Vision — or Android 7.1 or newer. The reviews praise the graphics and report only occasional freezes, so any recent phone will do; the game is small and offline by design.
No. It is a single-player campaign with tier rankings and headshot challenges; there is no multiplayer, and a July 2026 five-star's wish list — alliances, weekly clan fights, deathmatch quests — describes what is missing rather than what exists.
The mission series are minutes each and the tiers climb for weeks — an August 2026 reviewer reached the top 0.04 percent — but the content repeats from about the fifth series onward, so the honest length is however long the same five locations hold you. Reviewers past tier 30 cannot tell whether the game has an ending.
Rockstar opened pre-orders on September 24 for Grand Theft Auto VI: The Goodtime State – Vice City Collection, a €399.99 collector's box that ships on
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About this page. ScoredApps reviewed Ghost Sniper: War FPS Shooter independently. We don't own, develop, or distribute this app, and we're not affiliated with Alda Games, s.r.o.. Official site: aldagames.com/ · Google Play listing · Developer support: support@aldagames.com