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Car Parking Multiplayer 2 is olzhass's sequel to the open-world car sim — 160 cars with real interiors, a manual gearbox with clutch, fuel, tuning and liveries, 82 parking challenges, and a shared world where thousands of players walk, race, trade cars and talk — free on iOS since August 2024 and past ten million Android installs. No ads. The two most-voted reviews, with 15,000 votes between them, say the same two things: the graphics leapt, and a jump level needs a bought car.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The original Car Parking Multiplayer became a phenomenon by being a car life rather than a car game, and the sequel keeps the list: an open world with real gas stations, car services and buildings you can walk into, 160 cars with modelled interiors, a manual transmission with a clutch, fuel, adjustable suspension and full tuning, liveries, a dyno run, and police, taxi, drag and drone modes. The multiplayer is the point — thousands of real players a day, a friend list, voice chat, races and car trading — and the September 2026 update, version 1.3.3.6, added event lobbies, a rally leaderboard with ghost chasing, rally weather and flat-tyre physics. The most-voted Google Play review, July 2025 with 8,185 votes, says the graphics look beautiful, ultra is mandatory, and the game ranks among the best on any phone. Rated 4+ and Everyone, in eight languages; Android 11 or newer, iOS 13.
The second most-voted review, March 2025 with 7,250 votes, is the sequel's reputation in one paragraph: you cannot beat all the levels without real money — at the level Jump 1 the game hands you a car that cannot make the jump, and you must buy and tune one; the same level in CPM 1 was beatable for free; it is CPM 1 with better graphics, more cars and more money grab, and the only good thing is the lack of ads. olzhass's reply says the game is designed to be playable without spending. The App Store adds the economy's texture: a February 2026 four-star finds trade prices unrealistic, an M5 at $50 million in-game; an April four-star says coins take forever to earn; a July four-star reports a scammer in the trading system. Control gripes from the 8,185-vote review — dark buttons, analogue pedals that ignore light presses, buggier parking than the first game — and a September 2026 request for wipers, indicators and better engine sounds fill out the rest. Ratings: 4.2 from 205,000 on Play, 4.4 from 8,325 on the App Store.
Neither store shows an advertising badge — the lack of ads is the one thing its harshest review praises — and the shop sells two currencies: Coins, the premium one, from 100 at $1.99 to 5,000 at $19.99 with First Purchase offers from $1.79 to $11.99, and game money by the bundle, 200,000 at $4.99, 500,000 at $6.99, 1,000,000 at $9.99; Google Play lists items to $41.99. No loot-box flag appears. The data-safety declarations are heavy for a car game: Google's card lists Location, Personal info and four other types collected and shared, and Apple's tracking list is Purchases, Location, Identifiers, Usage Data, Diagnostics and Other Data linked to you. The App Store install is 3.8 GB. Prices are regional, and in-game car prices, per reviews, are their own economy.
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A 6.5: the biggest car sandbox on mobile, better-looking than ever and free of ads, with an economy that its own top review calls a money grab and a challenge that proves the point. Take it if you want a car life with friends — trading, cruising, voice chat — and treat the challenges as optional. Skip it if a level built around a bought car is the kind of thing you cannot unsee.
The store pages do not say. The 82 parking and driving challenges are single-player and the original could be played offline, but the sequel's world, trading, voice chat and events are online, and Google's card lists data shared in play. Expect the challenges to work without a signal and everything else to need one.
Its 7,250-vote review says yes for one level — Jump 1 hands you a car that cannot make the jump — and olzhass says the game is designed to be free-playable. The shop sells Coins to $19.99 and game money to $9.99 a million, with items to $41.99 on Google Play and no loot boxes; races against other players are decided by the cars you have built. Prices vary by region.
Android 11 or newer, or iOS 13 or newer with 3.8 GB free. The 8,185-vote review says you have to use ultra graphics, which implies a recent phone; reviews do not report crashes, only interface and pedal complaints.
Yes — that is the game: a friend list, voice chat, car trading, races, police and taxi modes, and since September 2026 matchmaking lobbies for events. A July 2026 reviewer warns of scammers in the trading system, so trade with people you know.
The 82 challenges are minutes each; the world is endless, and the garage is measured in months — an April 2026 reviewer finds coins slow to earn between tasks, and car prices run to tens of millions in-game. Events and rally leaderboards add a weekly rhythm since September 2026.
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About this page. ScoredApps reviewed Car Parking Multiplayer 2 independently. We don't own, develop, or distribute this app, and we're not affiliated with Aidana Kengbeiil. Official site: olzhass.net/ · Google Play listing · Developer support: olzhass.carparking@gmail.com