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Swap Heroes: Eternal Legends icon

Swap Heroes: Eternal Legends

ActionGoogle PlayApp Store
5.5/10
Our score
★ 3.8·50K+ installs
Reviewed by Editorial Team, ScoredApps editorial · updated 2026-09-21

Screenshots

A fire-haired hero charging through a purple cave, captioned embark on a fiery adventureA bearded axe hero beside a beam attack on a stone arena, captioned fight epic bossesA blue hammer hero beside a top-down fight with an ice blast, captioned unlock powerful heroesFour heroes battling a horde in a golden field, captioned become an eternal legendThe backpack's pets tab with a grid of creatures beside a blue shark-like pet, captioned collect unique pets

About Swap Heroes: Eternal Legends

Swap Heroes: Eternal Legends is Glaive Games' real-time squad action RPG — a cartoon fantasy world where you swap between heroes mid-fight, dodge boss telegraphs, collect pets and gear, and run chapters of quests with a guild — free on iOS and Android since February 2026 with no ads, a gacha for heroes and packs from $0.99 to $99.99. It rates 3.8 on the App Store and 3.2 on Google Play. Reviewers like the look and the hands-on combat; the complaints are a dynamic joystick in a game about dodging, a June balance patch that buffed enemies only, and scarce scrolls.

Game information

DeveloperGlaive Games LTD
Version1.14.0
Size1.03 GB (Android) · 1.3 GB (iOS)
Price / In-appFree
Contains adsNo
In-app purchasesYes
Content rating13+
Requires (Android)Android 7.1+
Requires (iOS)iOS 17.0+
Offline modeNo — online client with guilds and energy
Interface languagesEN
Store rating3.8 from 31 ratings
Installs50K+
Updated by developer2026-07-12
Data checked2026-09-21

Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.

Swap Heroes Review: A Hands-On Squad RPG Fighting Its Own Joystick

Swap Mid-Fight, Dodge the Telegraph, Bring a Pet

The design is squad action in the Genshin or Punishing: Gray Raven mould at cartoon scale: you field a team of heroes with distinct kits, switch between them on the fly to answer whatever the fight throws, and press your own skill buttons rather than watching an auto-battle — a May 4, 2026 App Store five-star's reason for playing, alongside the absence of advertising. Bosses telegraph attacks that must be dodged; version 1.14 in July clarified those telegraphs and added gear enchantment, an item lock and narrated cutscenes for the first five chapters. Pets fight beside you and fill a collection tab, guilds run events and leaderboards, and the story unfolds across level-based chapters through Solaria. A March 28 Play four-star calls it basically Genshin but less grindy and level-based like PGR; a March 25 five-star praises the graphics and story despite frame drops.

The Joystick, the Balance Patch and the Scroll Shortage

The controls come first in the Play reviews: the most-voted, an April 9 four-star with six votes, begs the developers to fix the joystick in one place, and the March 28 four-star calls the dynamic joystick genuinely terrible for a game that requires dodging, asking for a static option. On the App Store the June 2026 reviews track a balance patch: a June 17 three-star says the last big updates ruined the game — enemies buffed, heroes not, with unrealistic power jumps between stages; a June 7 three-star can no longer clear levels it used to, finds upgrade materials terribly time-consuming. A June 2 three-star is limited to levelling a few heroes because scrolls are scarce and energy is needed to fast-track materials; a June 18 one-star lists combat faults — a hero locked in a skill animation with no immunity, heroes dying mid-swap before landing, projectiles that hit twice and force an auto-swap.

Gem Packs, a Daily Crystal Pass, Energy and Chapter Deals to $49.99

There are no ads, which reviewers credit. The App Store shop is the full free-to-play kit: gem packages named by dollar amount from $0.99 up, a Daily Crystal Pass at $4.99, an Energy Package at $4.99 and Chapter Deals at $14.99, $29.99 and $49.99, with Google Play's range reaching $99.99 and Apple flagging Loot Boxes for the hero summons. Data collection is broad: Google lists location, personal info and three other types collected, with device IDs shared; Apple lists purchases, location, identifiers, usage and diagnostics linked to you. The iOS build is 1.27 GB and requires iOS 17 or later; Android needs 7.1; English only; rated Everyone and 13+. Seven months in it shows 50,000-plus installs and 217 reviews at 3.2 on Play, 31 App Store ratings at 3.8. Prices are regional.

Pros

  • Hands-on squad combat with mid-fight swaps and skill buttons you press yourself
  • No ads, and a clean cartoon style reviewers call thoughtful
  • Pets, guilds, gear enchantment and animated chapter cutscenes since July
  • Less grindy than Genshin, level-based like Punishing: Gray Raven, per a fan
  • Runs on iPhone, iPad, Apple Silicon Macs and Apple Vision

Cons

  • A dynamic joystick called genuinely terrible for a dodging game — no static option
  • A June balance patch buffed enemies and not heroes, per three reviews
  • Scrolls too scarce to level more than a few heroes without buying energy
  • Combat bugs — animation locks, mid-swap deaths, double-hit projectiles — and a stage-3 block

We don't host any files. These buttons open the official Google Play and App Store listings.

Verdict

A 5.5: a likeable cartoon squad RPG that lets you play the fights yourself and then makes it hard to — a floating joystick in a dodging game, a balance patch that tilted the field, and an energy-and-scroll economy that decides how many heroes you get to grow. Take it if you want Genshin's swap combat in a lighter package and can wait for a static-stick option. Skip it if precise dodging on touch matters to you now, or if you were hoping the no-ads promise meant no energy either.

Gameplay6A real action RPG loop with swaps and telegraphs, thrown off balance by its own June patch.
Controls5Skill buttons that feel good and a floating stick that does not — the top request on both stores.
Replay value5Chapters, guild events and a hero roster, gated by scrolls, energy and a stale banner.
Graphics & sound7Bright, chunky heroes and pets with narrated cutscenes; frame drops on a decent phone for one reviewer.
Monetisation5No ads, but energy, a daily pass, chapter deals to $49.99 and loot-box summons do the work.
5.5out of 10 · weighted average of the five scores above

Frequently asked questions

1

Can you play Swap Heroes: Eternal Legends offline?

No. Guilds, events, leaderboards, the summon banner, energy and the shop run on Glaive's servers, and a March 2026 reviewer with a good connection still saw frame drops tied to the online client. Nothing on either store describes an offline mode; the 1.27 GB install is the only one-time step.

2

Is Swap Heroes: Eternal Legends pay to win?

In progression terms: a June 2026 three-star says scroll scarcity limits which heroes you can level unless you spend energy, which the shop sells at $4.99, alongside a $4.99 Daily Crystal Pass, gem packs and Chapter Deals up to $49.99, with loot-box summons flagged by Apple. It is PvE, so the wall is time rather than other players. Prices vary by region.

3

What phone do you need for Swap Heroes: Eternal Legends?

iOS 17 or newer with 1.27 GB free — on iPhone, iPad, Apple Silicon Macs or Apple Vision — or Android 7.1 or newer. A March 2026 Play reviewer reports frame drops on a decent phone, and a May App Store five-star plays smoothly on an iPhone 17 Pro; aim for a recent device. The joystick is the bigger obstacle than the hardware.

4

Can you play Swap Heroes: Eternal Legends with friends?

Through guilds: the listing promises cooperative guilds, guild events and leaderboards, and Google Play lists no interaction warnings beyond that. The chapters and boss fights themselves are single-player; there is no drop-in co-op described on either store.

5

How long does Swap Heroes: Eternal Legends take?

The chapters run several evenings, longer since the June 2026 patch that reviewers say made stages much harder, and levelling a full squad is gated by scrolls and energy. Sessions are short by design — energy runs out — and a June three-star says the game is not built for long sittings once you reach a certain point.

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About this page. ScoredApps reviewed Swap Heroes: Eternal Legends independently. We don't own, develop, or distribute this app, and we're not affiliated with Glaive Games LTD. Official site: · Google Play listing · Developer support: community@glaivegames.com