Google's Car-Sickness Feature Reaches Phones Beyond Pixel
Motion Assist, the Android feature that puts moving dots on screen to cut car sickness, started reaching non-Pixel phones on September 21 through Goog






Rellion: NPC Survival is Daeri Soft's idle gacha RPG with a premise — the players have vanished from a fantasy MMO and only its NPCs remain, looping until you arrive as the one True Player — and an AFK Arena-style body: auto-battles, formations, a relay system that swaps squads mid-fight, and offline growth. Free on iOS and Android since May 2026 with ads, loot boxes and Blue Gems from $3.99 to $79.99. It rates 4.6 on the App Store and 4.4 on Google Play. Reviewers call the pulls generous; they also report a chapter-two paywall and content exhausted in three days.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The story hook is better than the genre usually gets: Rellion is a forgotten game world whose players disappeared, leaving NPCs to run aimless quests through 900 loops of the same fading realm, until you log in as the True Player whose choices decide whether it survives. What you do with that is AFK Arena: recruit NPC heroes — an SSR on first log-in — build a team and a formation, and let battles play out automatically, with a relay system that sends a second squad in when the first falls and traits that the listing says can flip an outcome. Growth runs while you are offline and is claimed in a tap; dungeons and multi-boss raids are the endgame. A September 16, 2026 Play four-star calls the game fine, likes the auto-battler play, and counts 60 to 80 pulls a day from the currency even late on — very generous, in its words.
The content complaint arrived within days. A May 17 App Store one-star had completed the maximum levels of everything after three days and was left with dailies and a banner that was not even a new hero; no guilds, no PvP — a shell of a game. A June 9 one-star says the studio has pumped out power-creeping characters instead, starving players of currency to keep up, with a separate equipment gacha on top. The difficulty split is the other thread: a September 4 Play one-star with five votes cannot finish chapter two without hitting the paywall and objects that the assets are AI-generated, so the greed is unearned; a June 25 three-star at chapter five with level-60 characters is still destroyed by enemies it thinks belong in chapter seven. An August 18 three-star was stuck in an update loop with no update to install; a May crash cost another player their gems.
The shop is standard Korean idle-gacha: Blue Gem bundles from 1,000 plus 500 for $3.99 to 20,000 plus 10,000 for $79.99, Lifetime Gem and Summon Ticket Pensions at $14.99, and an Ad Removal Pack at $5.99; Google Play's range is $0.99 to $79.99, and Apple flags Loot Boxes and Advertising. The ads are the rewarded kind that the removal pack silences. Data collection is fuller than average: Google lists personal info, app info and device IDs collected, with location, app activity and device IDs shared; Apple lists location and identifiers not linked to you. The iOS build is 1.32 GB on iOS 15 or later; Android needs 7.1; thirteen languages; rated Everyone 10+ and 13+. Four months in it shows 100,000-plus installs and 13,300 reviews at 4.4 on Play, and 91 App Store ratings at 4.6. Prices are regional.
We don't host any files. These buttons open the official Google Play and App Store listings.
A 5.1: a premise worth a better game — the NPCs of an abandoned MMO on their 900th loop — attached to an idle gacha that gives generously, walls early, and had a player finish everything in three days. Take it for the story hook and a week of free pulls. Skip it if you want guilds, PvP or a chapter three you can reach without paying.
The growth happens offline — resources accumulate while the app is closed — but claiming them, battling, summoning and events all need Daeri Soft's servers, and an August 2026 reviewer was locked out entirely by an update-check loop. Treat it as an online game that rewards you for being away.
The pulls are generous — 60 to 80 a day, per a September 2026 player — but the wall is progression: a September one-star could not clear chapter two without paying, a June three-star was stuck at chapter five with maxed heroes, and a June one-star describes currency starvation from power creep. Blue Gems run $3.99 to $79.99 with loot boxes flagged. Prices vary by region.
iOS 15 or newer with 1.32 GB free, or Android 7.1 or newer. It is a 2D idle game and no reviewer complains about performance; a May 2026 crash cost one player their gems, and the August update loop on iPhone was a store issue rather than a hardware one. The game runs in thirteen languages.
Not yet in any structured way: May 2026 reviews list no guilds and no PvP among the missing features, and the multi-boss raids in the listing are the closest thing to group content. Google Play notes that users interact, which covers chat and the Discord community rather than co-op.
By design, minutes a day — dailies are fast and growth is automatic — and by one May 2026 player's account, three days to exhaust the content. Since then the calendar is banners, a 100-day event and new heroes, so the game is a daily check-in for anyone who stays.
Motion Assist, the Android feature that puts moving dots on screen to cut car sickness, started reaching non-Pixel phones on September 21 through Goog
Nothing OS 5.0, the company's build of Android 17, opened as a public beta on September 22 for the Phone (4a), Phone (3a) Pro and Phone (3a). Enrolmen
The wider One UI 9 rollout — Samsung's Android 17 — did not arrive on September 21 as planned. A Samsung press release first moved the date to Septemb
About this page. ScoredApps reviewed RELLION: NPC Survival independently. We don't own, develop, or distribute this app, and we're not affiliated with DAERI SOFT. Official site: daerisoft.imweb.me/ · Google Play listing · Developer support: daeri.help@daerisoft.com