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Ticket Hero: Idle RPG icon

Ticket Hero: Idle RPG

CasualGoogle PlayApp Store
4.8/10
Our score
100K+ installs
Reviewed by Editorial Team, ScoredApps editorial · updated 2026-09-21

Screenshots

A pixel side-scrolling battle with a red slash effect and a party of chibi heroesA blue burst attack against pixel enemies with a boss health bar at the topThe Heroes screen with a grid of portraits and Vlad III in a red suitThe Guardians screen with Yu Woo-jin, a suited modern guardian, in the previewThe Content menu with Dungeon and Infinite Tower cards — Gold Dungeon, Soul Crystal Dungeon, Iron WorkshopThe Battle Formation screen with a hero and guardian lineup and a CP total

About Ticket Hero: Idle RPG

Ticket Hero is Billionaire Games' pixel-action idle RPG — a boy who tears a ticket and is possessed by a legendary hero, Vlad III among them, fighting on while you are away, with guardians to collect, an Arena, guild battles and a tournament — free on Android since summer 2026 with ads, loot boxes and packs from $0.79 to $319.99, and arriving on iOS on September 30. It has 2,460 Google Play reviews at 3.4. Players call it steady and free-to-play friendly, and also generic, unoptimised and hard to read.

Game information

Developerbillionairegames
Version1.5.2 (Android) · 0.0.5 (iOS)
Size1.14 GB (Android) · 991 MB (iOS)
Price / In-appFree
Contains adsYes
In-app purchasesYes
Content rating9+
Requires (Android)Android 7.1+
Requires (iOS)iOS 15.0+
Offline modeNo — online idle RPG
Interface languagesEN
Installs100K+
Updated by developer2026-09-30
Data checked2026-09-21

Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.

Ticket Hero Review: A Pixel Idle RPG Where the Text Is Smaller Than the Ambition

Tear the Ticket, Become the Hero, Let the Fight Continue Without You

The design is a Korean idle RPG with a possession gimmick: Reaper Boy tears a mysterious ticket and a legendary hero's power awakens in him — and each hero brings a combat style and skills you combine. Battles are pixel side-scrollers that play themselves, on screen and off, so progress accrues while the app is closed and returns as rewards. The content list is the genre's: special dungeons for rare resources, boss raids, event monsters, an Infinite Tower, and PvP through the Arena, guild battles and an Underworld Tournament with titles for rank. The most-voted Play review, a July 26, 2026 four-star with eight votes, calls it a fun semi-idle game with nice effects and attack animations; an August 14 five-star with four votes says progress is steady and free-to-play friendly, the loop repetitive, and the game not yet optimised, with a few minor bugs.

Unreadable Text, Unfinished Optimisation, and Nothing to Set It Apart

The complaints are consistent and modest. Text first: the July four-star's only downside is UI text so small there is no way to enlarge it even slightly, and a September 1 two-star cannot read cutscene dialogue before it fades. Performance second: the September review says the game lags and is not optimised, and the August five-star agrees on both counts. Identity third: the September reviewer, who always looks for something better, finds it no more unique than other idle games. Version 1.5.2 arrived on September 18. The App Store build is version 0.0.5 and lists September 30, 2026 as its release, so iPhone players have no reviews to go on yet; the Android reception at 3.4 from 2,460 reviews is the record. Google's data card is unusual: photos and videos are listed as collected and shared, with nothing else.

Guardian Summon Packages to $78.99, $319.99 Items on Android, Loot Boxes and Ads

The App Store's pre-order page lists the shop: Guardian Summon Packages 1 through 6 at $1.99, $3.99, $7.99, $23.99, $38.99 and $78.99, Hero Enchant Support Packs from $7.99 and Stage Ranking Packages, with Apple flagging Loot Boxes and Advertising; Google Play's range runs from $0.79 to $319.99, one of the highest ceilings on this shelf. The August five-star's point that free play makes steady progress is the counterweight, and it is the only one on record. The iOS build is 991 MB on iOS 15 or later, with iPad and Apple Silicon Macs; Android needs 7.1; English only; rated Everyone 10+ and 9+. Play shows 100,000-plus installs. Prices are regional.

Pros

  • A possession gimmick with a roster from Vlad III to a suited modern guardian
  • Steady, free-to-play-friendly progress, per an August five-star
  • Nice pixel effects and attack animations, with voiced cutscenes
  • Dungeons, an Infinite Tower, raids, Arena, guilds and a tournament from launch
  • Updated through September, with iOS following on September 30

Cons

  • UI text too small to read with no size option, and cutscene text that fades mid-line
  • Lag and missing optimisation, per two reviews across two months
  • No more unique than other idle games, in a September reviewer's words
  • Summon packages to $78.99, items to $319.99 on Android, loot boxes and ads

We don't host any files. These buttons open the official Google Play and App Store listings.

Verdict

A 4.8: a competent but anonymous idle RPG with a possession gimmick, a shop that climbs past $300 on Android and text its own fans cannot read, arriving on iPhone at the end of September with an Android record of 3.4. Take it if you want a new pixel idle game that treats free players decently and can squint. Skip it if you already have an idle RPG — this one gives you no reason to switch.

Gameplay5The idle template with a hero-possession twist that changes little about how it plays.
Controls6Tap-and-wait idle controls; the text they sit beside is the problem.
Replay value5Tower, raids, PvP and events on a repetitive loop — the genre's daily routine.
Graphics & sound6Chibi pixel fights with stylish portrait backdrops and voice; nothing over the top, says a fan.
Monetisation3Loot boxes, ads, six summon packages to $78.99 and a $319.99 ceiling, against one review that calls free play viable.
4.8out of 10 · weighted average of the five scores above

Frequently asked questions

1

Can you play Ticket Hero offline?

No. The idle progress accrues while the app is closed but is claimed and spent online; the Arena, guild battles, tournament, raids, ads and shop all run on Billionaire Games' servers. There is no offline mode described on either store.

2

Is Ticket Hero pay to win?

The one review that addresses it, an August 2026 five-star, says free players make steady progress. The shop says what it sells: Guardian Summon Packages from $1.99 to $78.99, enchant packs, ranking packages, loot boxes flagged by Apple, ads, and items to $319.99 on Google Play. PvP modes mean spending shows. Prices vary by region.

3

What phone do you need for Ticket Hero?

Android 7.1 or newer now, and iOS 15 or newer with 991 MB free from September 30, 2026, on iPhone, iPad or Apple Silicon Macs. Reviews report lag on Android and a game not yet optimised, so a mid-range phone from the last few years is the realistic floor. The text is small on any screen; a tablet helps.

4

Can you play Ticket Hero with friends?

In guilds and against them: guild battles, the Arena and the Underworld Tournament are the social layer, and Google Play's rating notes no user-interaction flag beyond that. There is no co-op campaign; the idle fights are yours alone.

5

How much time does Ticket Hero take?

Minutes a day by design — the fights continue while you are away and rewards wait — plus daily dungeons, raids and PvP for anyone chasing rank. The August 2026 reviewer's word for the loop is repetitive; the September reviewer's is generic. It is a check-in game, and the text fades faster than you can read it.

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About this page. ScoredApps reviewed Ticket Hero: Idle RPG independently. We don't own, develop, or distribute this app, and we're not affiliated with billionairegames. Official site: www.billionairegames.co.kr/ · Google Play listing · Developer support: th_help@thebillionairegames.com