ScoredApps
Grand Outlaws - Open World RP icon

Grand Outlaws - Open World RP

ActionGoogle PlayApp Store
5.5/10
Our score
★ 4·50K+ installs
Reviewed by Editorial Team, ScoredApps editorial · updated 2026-09-21

Screenshots

A character leaning on a black jeep beside a No Ads road signPlayers in streetwear on a palm-lined city street with a pink hotel behindA firefight on a sunlit avenue with a red smoke flare risingThe garage screen with a wrapped orange sports car and a vehicle-level barThe character shop with a banana-costume outfit and a discount tagA red-haired character aiming a rifle from a rooftop over the city

About Grand Outlaws - Open World RP

Grand Outlaws is an open-world crime roleplay game from Hardbit and Azur Games — two islands shared with other players, with standoffs, heists, car customisation, battle royale and team deathmatch — in international open beta on Android and, since September 2, 2026, on iOS. Version 0.3.4 shows it: shop items named by their UI strings, match modes that fail to load, and a screenshot promising no ads under store badges that flag them. Reviews call it GTA Vice City on a phone.

Game information

DeveloperAFFINEX CREATIVE SOLUTIONS FZ LLC
Version0.3.4
Size2.20 GB (Android) · 2.5 GB (iOS)
Price / In-appFree
Contains adsYes
In-app purchasesYes
Content rating13+
Requires (Android)Varies with device
Requires (iOS)iOS 17.0+
Offline modeNo — shared online city
Interface languagesEN
Store rating4 from 5 ratings
Installs50K+
Updated by developer2026-09-07
Data checked2026-09-21

Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.

Grand Outlaws Review: GTA-Style Roleplay in an Open Beta That Still Says 0.3

Two Islands, a Criminal Career and No Aim Assist

The pitch is roleplay rather than a rampage: you build a criminal life alongside real players across two islands — Suburbia for a slower start, the City to dominate — through missions, standoff battles, heists and chases, with a driving model the listing calls a simulator and vehicles customised in colour, wheels and style. Weapons are pistols, shotguns and sniper rifles, and the combat rule is no aim assist. Beside the open world sit a battle royale arena and team deathmatch. The September 2026 App Store reviews are the first impressions: a September 10 four-star says it runs well and is just like GTA Vice City; a September 18 five-star likes the outfits and skins, the look of the city and the animations, and finds everything alive; a September 11 five-star asks for an adjustable HUD and a roll or dive. Rated Teen and 13+, English only.

Open Beta, Version 0.3.4: Modes That Do Not Load

Google Play's update note says it plainly — International Open Beta is live, share your feedback — and the build number on iOS is 0.3.4. The one substantive complaint so far describes what that means: a September 13 two-star likes the game, does not want to uninstall, and reports that the battle royale and team deathmatch modes, which the game says pay rewards, never load a server; only the open world works. The App Store shop lists items under raw interface strings such as Main:UI_Store_TodayOffer_Car_01, which is a beta's storefront rather than a finished one. Ratings are small and early — 4.0 from six App Store ratings, 4.2 on Google Play with 50,000-plus installs — and Google Play lists neither a version nor an Android floor. The iOS build is 2.5 GB and needs iOS 17 or newer, with Apple Silicon Macs on macOS 14 supported.

A 'No Ads' Screenshot Under an Ads Badge, Loot Boxes and Items to $119.99

The first store screenshot is a road sign reading No Ads; both stores disagree — Google Play carries a Contains-ads badge and Apple flags Advertising alongside Loot Boxes and In-App Purchases. Google Play prices items from $0.99 to $119.99; the App Store's visible items are a Starter Pack and 100 Gold at $0.99, today's-offer cars at $1.99, $4.99 and $14.99, and character offers at $1.99, $14.99 and $29.99. Apple's tracking list is Purchases, Location and Usage Data not linked to you; Google's data-safety card lists Location, Financial info and three other types both collected and shared with third parties, which is a heavier declaration than most shooters make. Azur Games, whose catalogue is mostly hyper-casual titles, is the publisher of record; the developer's listed website is a LinkedIn page. Prices in a beta are provisional and regional.

Pros

  • Two-island open world with roleplay missions, heists and chases
  • Outfits, cars and animations that make the city feel alive, per a September review
  • No aim assist — skill-based PvP by design
  • Runs well and recalls GTA Vice City, per early iOS reviews
  • Mac support on Apple Silicon alongside iPhone

Cons

  • Battle royale and team deathmatch fail to load a server, per a September 13 review
  • Version 0.3.4 open beta with shop items named by UI strings
  • Ads and loot boxes flagged by both stores despite a No Ads screenshot
  • Location and Financial info collected and shared with third parties

We don't host any files. These buttons open the official Google Play and App Store listings.

Verdict

A 5.5 for a game that is not finished and says so: a GTA-flavoured roleplay city that early players enjoy, with modes that do not load, a placeholder shop and a No Ads sign the store badges contradict. Take it if you want a shared crime city on a phone now and accept beta breakage. Skip it until launch if loot boxes and a $119.99 ceiling in a version-0.3 game are not what you want to test for free.

Gameplay6Roleplay in a shared city that works; the match modes that pay rewards do not, yet.
Controls6Standard shooter and driving touch layout; reviewers want a movable HUD and a dodge.
Replay value5A live city with events promised; in beta, the open world is the only mode that loads.
Graphics & sound7A bright, animated city praised in September; 2.5 GB on iOS 17.
Monetisation4Ads, loot boxes, cars and characters to $29.99 and items to $119.99 — before launch.
5.5out of 10 · weighted average of the five scores above

Frequently asked questions

1

Can you play Grand Outlaws offline?

No. The whole premise is a city shared with real players — roleplay, standoffs, heists and matches on Azur's servers — and a September 2026 reviewer's modes failing to load were server-side. There is no offline or single-player mode described on either store.

2

Is Grand Outlaws pay to win?

The shop sells cars and characters — today's offers at $1.99 to $29.99 on the App Store, items to $119.99 on Google Play — and Apple flags loot boxes, while combat is advertised as skill-based with no aim assist. Whether a bought car or gun tips a standoff is not yet reported; the game is in open beta and the shop still shows placeholder names. Prices vary by region.

3

What phone do you need for Grand Outlaws?

iOS 17 or newer with 2.5 GB free, or an Android phone — Google Play lists no minimum version or size during the beta. Apple Silicon Macs on macOS 14 run it. A September 2026 iPhone reviewer says it runs well; there are no Android performance reports yet.

4

Can you play Grand Outlaws with friends?

Yes — the open world is shared, and roleplay with other players is the point. Team deathmatch and battle royale are the organised modes, and in September 2026 one reviewer could not get either to load a server. The store pages do not describe a friend list or party system yet.

5

How much time does Grand Outlaws take?

As much as roleplay invites: the city is persistent and there are no timers described, so sessions run from a quick drive to an evening of missions. In open beta, expect wipes and changes — the version is 0.3.4 — and treat progress as provisional until launch.

Similar games in Action

All in Action →

About this page. ScoredApps reviewed Grand Outlaws - Open World RP independently. We don't own, develop, or distribute this app, and we're not affiliated with AFFINEX CREATIVE SOLUTIONS FZ LLC. Official site: www.linkedin.com/company/hardbitgames/ · Google Play listing · Developer support: support@azurgames.com