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Royal Match

7.6/10
Our score
★ 4.6 Google Play·100M+ installs
Reviewed by Editorial Team, ScoredApps editorial · updated 2026-09-06

Screenshots

Timed king level with spikes closing and a twelve second clockRestored dining hall with a long table and chandelierMatch-three board with crowns, shields and a thirty move limitGarden restored with a fountain, kennel and flower bedsTitle art with the king taking tea outside the palace

About Royal Match

A match-three with a king to please: clear boards, earn stars, restore rooms of a palace, and survive timed obstacle levels where the king waits behind spikes. It carries no advertising badge on Google Play, sells coins from $0.99 to $19.99, and holds 3.8 million App Store ratings at 4.7 — the largest Apple sample of any puzzle game here.

Game information

DeveloperDream Games Dijital Teknolojiler A.S.
Version38174
Size222.05 MB (Android) · 331 MB (iOS)
Price / In-appFree
Contains adsNo
In-app purchasesYes
Content rating13+
Requires (Android)Android 7.0+
Requires (iOS)iOS 15.0+
Offline modeNone — levels, lives and progress all run on the server
Interface languagesAR, EN, FR, DE, IT, JA + 5 more
Store rating (Google Play)4.6 from 10,841,616 ratings
Installs100M+
Updated by developer2026-08-31
Data checked2026-09-07

Specs come from the official store listings and were last checked on 2026-09-07. Developers change pricing and requirements — check the store page before installing.

Royal Match Review: No Adverts, 3.8 Million Ratings

The Boards Are Denser Than the Genre Standard

A level gives a move count and a target — sixteen crowns and sixteen shields, four of something else — on a grid layered with wooden crates, gold blocks and dynamite tiles that clear in patterns. Special pieces come from matching four or five, and the combinations chain further than in most match-threes, which is why a level that looks impossible often resolves in two well-placed moves. The palace rooms restored between levels are the reward: a dining hall, a garden with a fountain, each unlocked with stars rather than money.

The King Levels Are the Signature

Between ordinary boards sit timed rescues: twelve seconds on the clock, a target of thirty-five out of forty tiles, and the king standing against a wall of spikes that closes as the timer runs. They are short, tense and completely different in feel from the matching underneath, and they are the reason people can describe this game to a friend at all. The rest of the structure is familiar — five lives, a level counter well past two hundred, tasks and events refreshed on a schedule.

No Advertising Inside, and a $9.99 Pass

Google Play carries no advertising badge, which is unusual for a free match-three and worth stating plainly: the money comes from coins and passes rather than from watching videos between levels. The App Store lists coin packages from $0.99 to $19.99, a royal pass at $9.99 and offer bundles between, on a 331.5 MB install rated 13+ for chat. The audience is enormous — 100 million Play installs, 4.6 stars from 10.7 million reviews, and 4.7 from 3.8 million App Store ratings, the largest Apple sample of any puzzle game here.

Pros

  • No advertising badge on the Play listing
  • Timed king levels break up the matching
  • Special pieces chain further than the genre standard
  • Palace rooms unlocked with stars, not money
  • Rated 4.7 on the App Store across 3.8 million ratings

Cons

  • Five lives cap how often you can fail
  • Coin packages reach $19.99 a purchase
  • Level targets tighten sharply after the first hundred
  • Everything needs a connection, including single-player levels

We don't host any files. These buttons open the official Google Play and App Store listings.

Verdict

The best-produced match-three in this catalogue, and the one genuinely distinguishing decision is negative space: no advertising at all, in a genre built on it. The king rescues give the levels a rhythm, and the palace restoration is a better reward loop than most. Lives and coin packs still pace you, but nothing here interrupts a level to sell you something.

Gameplay7.5A polished match-three whose obstacle levels give it a shape rivals lack.
Controls8.5Swap tiles with generous hit areas; nothing is lost to a mistap.
Replay value8.0Thousands of levels, palace restoration and events on a weekly cycle.
Graphics & sound8.5Warm, detailed palace art and animation that reads instantly at speed.
Monetisation6.5No adverts at all, but lives and coin packs to $19.99 pace the progress.
7.6out of 10 · weighted average of the five scores above

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Frequently asked questions

1

Can it be played offline?

No. Levels, lives and progress are held on the server, so the game asks for a connection even for a single-player board. That is a step back from older match-threes, several of which play their levels offline and sync afterwards.

2

What does it sell?

Coin packages from $0.99 to $19.99, a royal pass at $9.99 and periodic bundles. Coins buy lives, boosters and extra moves at the end of a failed level. There is no advertising to remove, because the game does not show any.

3

What does it need to run?

331.5 MB and a phone from the last several years. It is not demanding, and the art scales down cleanly — which matters for a game whose audience skews older and less likely to be on a current flagship.

4

Is there anything social?

Team events and leaderboards compare progress between players asynchronously, and teams pool contributions toward shared goals. There is no head-to-head mode; the competition is about who cleared more levels this week.

5

How long is a level?

One to three minutes, with the timed king levels much shorter. Five lives is the natural stopping point, refilling over time — the same structure as every other match-three, minus the advertising that usually accompanies it.

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About this page. ScoredApps reviewed Royal Match independently. We don't own, develop, or distribute this app, and we're not affiliated with Dream Games Dijital Teknolojiler A.S. Official site: www.dreamgames.com · Google Play listing · Developer support: contact@dreamgames.com