ScoredApps
Homescapes icon

Homescapes

7.4/10
Our score
★ 4.7 Google Play·500M+ installs
Reviewed by Editorial Team, ScoredApps editorial · updated 2026-10-03

Screenshots

Pin puzzle dropping coins to a character in a snowy cellarSecond pin puzzle with a woman waiting beneath a coin funnelMatch-three board of buttons and bows with boosters listedStory scene with two characters talking on the telephoneHallway being renovated with a lives timer runningRoom design screen offering three armchairs to choose between

About Homescapes

Homescapes is a match-three wrapped in a renovation story: clear a board, earn a star, spend it on a room — and now also solve pull-the-pin puzzles as a side mode. Lives refill on a timer, coin packs run $0.99 to $15.99, and Google Play shows no advertising badge. Pets, timed expeditions and seasonal events sit on top of thousands of levels.

Game information

DeveloperPLR Worldwide Sales Limited
Version9.1.102 (Android) · 9.1.101 (iOS)
Size305.6 MB (Android) · 314 MB (iOS)
Price / In-appFree
Contains adsNo
In-app purchasesYes
Content rating13+
Requires (Android)Android 5.0+
Requires (iOS)iOS 12.0+
Offline modeLoaded levels play offline; progress, events and purchases need a connection
Interface languagesEN, FR, DE, IT, JA, KO + 5 more
Store rating (Google Play)4.7 from 13,377,920 ratings
Installs500M+
Updated by developer2026-08-31
Data checked2026-09-07

Specs come from the official store listings and were last checked on 2026-09-07. Developers change pricing and requirements — check the store page before installing.

Homescapes Review: Rooms, Pin Puzzles and Lives on a Timer

Match Three, Then Choose the Sofa

The board is buttons, bows and cubes with boosters stacked down one side, and each cleared level pays a star. Stars buy renovation steps — a carpet, a bookcase, a fish tank, a new armchair — usually offered as two or three options side by side, which is the only real choice in the game and the reason people keep going. Between rooms, Austin the butler carries a light story of phone calls and visiting relatives. None of it is demanding, and none of it pretends to be; the decoration exists to give the matching somewhere to land.

Pin Puzzles, Pets and the Dreamland Event

The first two store screens show a pin puzzle: pull the pins in the right order so the coins fall to the character and the hazard does not — a snowy cellar in one, a coin funnel above a waiting woman in the other. It sits inside the game as a side puzzle rather than a replacement for the boards. Around the rooms, the listing adds pets as companions and expeditions as timed events, and the current update runs two of them: Dreamland, which sends Chloe through a series of dream worlds, and a Treasure Hunt that follows a map with Scotty and Chloe. Competitions and events need a connection; ordinary levels do not.

Lives on a Timer, Coins to $15.99

A failed level costs a life, and the store screens show the counter running unlimited lives for 29 minutes and 52 seconds — the thing a booster or a purchase buys back. Coin packs are listed at $0.99, $1.99, $4.99 and $9.99, with a $15.99 pro pack, a $4.99 starter kit and a $6.99 apprentice pack between them. There is no advertising badge on Google Play; Apple rates the game 13+ with frequent contests and loot boxes among the contents, on a 314.2 MB install. The averages are strong: 4.7 from 13.4 million Play reviews, 4.6 from 2.17 million on Apple.

Pros

  • Renovation choices give the matching a purpose
  • Pin puzzles add a second puzzle type beside the boards
  • No advertising badge on either store listing
  • Rated 4.7 on Play across 13.4 million reviews
  • Levels play offline once they have loaded

Cons

  • Failing a level costs one of the timed lives
  • Coin packs climb to $15.99 a purchase
  • Apple lists loot boxes among the contents
  • The story is decoration rather than a reason to play

We don't host any files. These buttons open the official Google Play and App Store listings.

Verdict

A polished, warm match-three with a renovation hook that works better than it should, plus pin puzzles that give the boards a change of pace. The economy is the usual one — lives on a timer, boosters offered at the moment you fail, packs to $15.99. Enjoyable free if you treat the life counter as a bedtime. Skip it if you want puzzles without a timer deciding when you stop.

Gameplay7.5Competent match-three whose difficulty curve is tuned around buying boosters.
Controls8.5Swap and swipe with generous hit areas; nothing is lost to a mistap.
Replay value8.0Thousands of levels and a renovation that keeps producing new rooms.
Graphics & sound8.5Warm, detailed interiors and characters with real animation work behind them.
Monetisation5.5Lives on a timer, boosters sold at the point of failure, packs to $15.99.
7.4out of 10 · weighted average of the five scores above

Readers’ rating

Not enough reader ratings yet. Be one of the first.

Played Homescapes? Rate it

One rating per visitor, no sign-up. The average updates once a day. Store ratings are shown separately and are not mixed in.

Frequently asked questions

1

Can you play it offline?

Levels already loaded will play without a connection, but the game syncs progress, events and the story to an account, so extended offline play is unreliable. Purchases and events need the internet, and the game prompts to reconnect rather than continuing quietly.

2

What does it sell?

Coins, from $0.99 to $9.99 a pack with a $15.99 pro pack, spent on lives and boosters. Bundles at $1.99, $4.99 and $6.99 mix coins with items. Apple also lists loot boxes, so some rewards arrive by chance rather than by direct purchase.

3

What does it need to run?

314.2 MB and iOS 12 or later on iPhone, which reaches back to hardware from around 2016. Playrix builds for cheap Android phones as well, since a game with half a billion installs cannot demand recent hardware from its audience.

4

Is there anything multiplayer?

Only teams and timed contests, where players contribute to a shared goal and compare scores. Nobody plays a level together. Apple's rating notes frequent contests, which is exactly that layer — scoreboards designed to keep a solitary puzzle game feeling populated.

5

How long is a session?

A level takes two or three minutes, and the lives counter is what ends the sitting — run out and the wait is roughly half an hour unless you buy your way back. The design is built around several short visits a day rather than one long one.

Similar games in Casual

All in Casual →

About this page. ScoredApps reviewed Homescapes independently. We don't own, develop, or distribute this app, and we're not affiliated with PLR Worldwide Sales Limited. Official site: www.playrix.com/homescapes/index.html · Google Play listing · Developer support: homescapes@playrix.com