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Rise of Kingdoms icon

Rise of Kingdoms

7.2/10
Our score
★ 4.5 Google Play·50M+ installs
Reviewed by Editorial Team, ScoredApps editorial · updated 2026-09-06

Screenshots

Promotional art introducing a commander swap eventCommander reset screen offering sculptures backAnnouncement of a legendary commander joining the rosterMayan civilisation event with a city development bonusTwo commander cards offered side by side for selectionWide battle scene with hundreds of troops on one map

About Rise of Kingdoms

Eleven civilisations, historical commanders from Sun Tzu to King Arthur, and one continuous map where hundreds of troops move without a loading screen between the city and the battlefield. Commanders are collected and can be reset to recover their sculptures. A 2.2 GB install, loot boxes listed by Apple, and an advertising badge on Google Play.

Game information

DeveloperLilithGame Co., Ltd
Version1.1.11.25 (Android) · 1.1.11.28 (iOS)
Size1.44 GB (Android) · 2.2 GB (iOS)
Price / In-appFree
Contains adsYes
In-app purchasesYes
Content rating9+
Requires (Android)Android 6.0+
Requires (iOS)iOS 13.0+
Offline modeNone — the kingdom is a shared persistent world
Interface languagesAR, EN, FR, DE, ID, IT + 13 more
Store rating (Google Play)4.5 from 2,549,029 ratings
Installs50M+
Updated by developer2026-09-02
Data checked2026-09-07

Specs come from the official store listings and were last checked on 2026-09-07. Developers change pricing and requirements — check the store page before installing.

Rise of Kingdoms Review: 2.2 GB and No Loading Screens

One Map, No Loading Between City and Field

The technical decision that made this game's reputation is continuity: your city sits on the same map as everyone else's, and marching an army to a barbarian camp or a rival's gate happens by scrolling rather than by entering a separate battle screen. Troops are visible as formations on that map, hundreds at a time during alliance fights, which gives sieges a scale phones rarely manage. It costs 2.2 GB and a good deal of battery, and it is the reason the game reads as a strategy title rather than a menu with timers.

Commanders Are the Collection

Progress runs through named historical figures — a Chinese strategist, a British king, Mayan and Greek leaders in the store screens — each with skill trees and a rarity. They are acquired as sculptures from chests, and the game now allows resetting a commander to recover those sculptures, which matters in a system where investing in the wrong leader used to be permanent. Eleven civilisations give different starting bonuses and unit preferences, and the first weeks are genuinely about choosing a direction rather than following one. Rarity still governs the ceiling, so the strongest leaders remain a long collection project.

Adverts on Play, Loot Boxes on Apple

Google Play carries an advertising badge alongside in-app purchases — unusual among the big strategy games here, most of which sell only packs — with 50 million installs and 4.5 stars from 2.55 million reviews. Apple rates it 9+, listing contests and loot boxes, and shows 4.5 from 187,000 ratings on the 2.2 GB install. The App Store's listed purchases run from $0.99 daily deals to $9.99 gem packs, with commander training bundles between; the genre's usual much larger packs sit inside the game rather than on the storefront.

Pros

  • City and battlefield share one map with no loading
  • Hundreds of troops visible during alliance battles
  • Commanders can be reset to recover their sculptures
  • Eleven civilisations with different starting bonuses
  • Rated 4.5 on both stores across 2.7 million ratings

Cons

  • A 2.2 GB install, the largest strategy game here
  • Commander sculptures arrive from chests rather than choice
  • An advertising badge on top of the purchases
  • Alliance obligations set the daily schedule

We don't host any files. These buttons open the official Google Play and App Store listings.

Verdict

The most respectable of the big mobile 4X games: one continuous map, visible armies, real terrain, and a commander system that finally lets you undo a bad investment. It asks 2.2 GB, months of daily attention and an alliance willing to schedule around you. Free progress is slow but genuine — the ceiling arrives later here than in its rivals.

Gameplay8.0Real strategic depth: terrain, marches and alliance coordination on one map.
Controls7.5Pinch and scroll across a large map; managing several marches gets fiddly.
Replay value8.0Seasons, kingdom versus kingdom events and a commander roster that keeps growing.
Graphics & sound8.0Impressive scale for a phone, with the whole map rendered continuously.
Monetisation5.0Loot boxes for commanders, advertising on Play, and packs throughout.
7.2out of 10 · weighted average of the five scores above

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Frequently asked questions

1

Can it be played offline?

No. The kingdom is a shared persistent world, so everything happens on the server and a connection is mandatory. Armies continue marching while the app is closed, which is the nearest the game comes to progress without you.

2

What does it sell?

Gem packs and daily deals from $0.99 to $9.99 on the storefront, with larger bundles inside the game, plus commander training packages. Apple lists loot boxes: commander sculptures arrive from chests, which is where serious spending happens in practice.

3

How much space does it need?

2.2 GB and iOS 13 or later — the largest strategy install in this catalogue. The continuous map is what costs the space, and older phones show it first in battery drain during large alliance battles.

4

How important are alliances?

Central. Alliances hold territory, build forts, run rallies against strong targets and coordinate during kingdom-versus-kingdom events. A solo player can develop a city but cannot participate in most of what the game is actually about.

5

How much time does it take?

Several short visits a day to restart research and training, plus scheduled events that run at fixed hours and expect attendance. Serious alliance play means being available when your kingdom's opponents are, which is the real cost.

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About this page. ScoredApps reviewed Rise of Kingdoms independently. We don't own, develop, or distribute this app, and we're not affiliated with LilithGame Co., Ltd. Official site: rok.lilith.com/en · Google Play listing · Developer support: rok-service@lilith.com