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Stunt Paradise is Brinemedia's Trials-with-cars stunt game — 50 short levels of ramps, flips and scripted explosions across cities, deserts and beaches — brought from a Very Positive Steam release to iOS and Android in May 2026. The phone build is a trial: 10 levels and 3 cars with ads, then one $4.99 unlock for everything and no ads. It needs iOS 13 or Android 6.0 and 163 MB; the catch is that every car drives the same.
Specs come from the official store listings and were last checked on 2026-09-21. Developers change pricing and requirements — check the store page before installing.
The listing says it in capitals before anything else: this is a TRIAL version with 10 levels and 3 cars, and the full version — 50 levels, 20 cars and no ads — is a single in-app purchase, listed on the App Store as Full Version at $4.99. Both stores carry an advertising badge for the free tier, and Google Play's price range runs to $49.99 per item, so the shop is not only the unlock; the App Store lists just the one purchase. That is the whole model: no currency, no energy, no gacha, and the Steam version of the same game sells for $7.99. Brinemedia — Oleksii Netrebenko's studio in Zhytomyr, Ukraine, maker of the Zombie Derby series — released the mobile port on May 19, 2026; iOS is on 1.0.4 from June 7 and Android on 1.0.6 from July 22. Prices vary by region.
The controls are accelerate, reverse and a tilt that flips the car or squares it up for a landing; steering through the set-pieces is scripted. The verdict on that comes from the Steam release, where 71 English reviews sit at Very Positive — 66 up, 5 down. A September 2025 reviewer with seven votes calls it simplistic on-rails arcade racing with cinematic slowdowns, no timer and no checkpoints, restarting the short level on any failed landing. The down votes say the same thing as a complaint: an April 2026 review with six votes finds the blockbuster action happening automatically while you hold the gas, and a September 2024 review with eight votes says the demo's first levels misdirect — later stages add wait mechanics and unreadable layouts. Others note the first 20 levels suit an eight-year-old, the difficulty turns around level 25, level 47 is the wall, and the whole 50 takes about three hours.
The requirements are low: 163 MB on iPhone, iOS 13.0 or newer with iPad, iPod touch and Apple Vision builds listed, Android 6.0 or newer, in eight languages including Ukrainian, rated 4+ and Everyone. The privacy card is less light than the game: Google Play says it collects financial info, app performance data and device IDs and shares the IDs, and Apple lists identifiers and usage data linked to you — the ad-supported trial is why. The App Store's 1.0.4 notes fix bugs on levels 17 and 22 and a Restart button that could stop responding. Four months in, the mobile audience is small — 10,000-plus installs with a 4.5 but no visible review count on Play, nine ratings at 5.0 on the App Store — so the play-testing above is Steam's. The recurring complaint there applies here: the 20 cars are eye candy with no difference in speed or handling, per reviews from June 2025 and June 2026.
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A 7.0: a polished Trials-with-cars run that Steam players rate Very Positive, sold on phones the honest way — a ten-level trial, then $4.99 and no ads. Take it if you want three hours of ramps and explosions in short bursts on almost any phone. Skip it if you want real steering, cars that differ, or anything to do after the fiftieth level.
The store pages do not state an offline mode, but the game is single-player with no leaderboards, no multiplayer and no live events; the trial's ads and the $4.99 unlock are the only parts that need a connection. Treat it as playable offline once installed and check after the first launch.
The first 10 levels and 3 cars are free with ads. The full game — 50 levels, 20 cars, no ads — is one in-app purchase, listed at $4.99 on the App Store, against $7.99 for the same game on Steam. Google Play's price range reaches $49.99 per item, so check the shop before assuming the unlock is the only purchase. Prices vary by region.
iOS 13.0 or newer with 163 MB free, or Android 6.0 or newer — one of the lowest floors for a 3D racing game. There are iPad, iPod touch and Apple Vision builds, and the Steam version runs on Windows and Mac if you want a controller and 50 achievements.
No. It is single-player: no multiplayer, no ghosts, no leaderboards, and no timer to compete against. A Steam reviewer asked for a track creator and time-attack PvP in September 2025; neither exists on any platform. The competition is the three stars per level.
About three hours for all 50 levels, by several Steam reviewers who finished it — one says two hours, one took 13 hours chasing every star. The first 20 levels are easy enough for children; the difficulty climbs around level 25 and level 47 is the one reviewers name as the wall. The trial covers the first 10.
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About this page. ScoredApps reviewed Stunt Paradise independently. We don't own, develop, or distribute this app, and we're not affiliated with Oleksii Netrebenko. Official site: brinemedia.com/ · Google Play listing · Developer support: support@brinemedia.com